Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Fix copyright headers referring to Godot | Spartan322 | 2024-10-27 | 1 | -2/+2 |
* | Rebrand preambles to Redot | Dubhghlas McLaughlin | 2024-10-11 | 1 | -0/+2 |
* | Fix empty shader resource loading | bitsawer | 2023-09-04 | 1 | -2/+4 |
* | Fix Shader and ShaderInclude resource loading | bitsawer | 2023-08-17 | 1 | -5/+8 |
* | Unify and streamline connecting to Resource changes | kobewi | 2023-07-17 | 1 | -2/+2 |
* | Fix shader preprocessor cyclic include handling | bitsawer | 2023-05-29 | 1 | -7/+8 |
* | Fix several shader preprocessor include issues | bitsawer | 2023-01-27 | 1 | -1/+11 |
* | One Copyright Update to rule them all | Rémi Verschelde | 2023-01-05 | 1 | -29/+29 |
* | Use system fonts as fallback and improve system font handling. | bruvzg | 2022-12-04 | 1 | -1/+1 |
* | Implement coloring for disabled branches in the shader editor | Yuri Rubinsky | 2022-08-14 | 1 | -1/+1 |
* | Swap arguments of ResourceSaver.save() | kobewi | 2022-07-29 | 1 | -1/+1 |
* | Clean up Shader Preprocessor | reduz | 2022-07-22 | 1 | -1/+6 |
* | Adding shader preprocessor support | Yuri Roubinsky | 2022-07-22 | 1 | -0/+139 |