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Redot Engine – Multi-platform 2D and 3D game engine
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scene
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skeleton_profile.cpp
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Merge commit godotengine/godot@f128f383e892865379cb8b14e7bcc9858efe2973
Spartan322
2024-11-27
1
-0
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+8
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Add RetargetModifier3D for realtime retarget to keep original rest
Silc Lizard (Tokage) Renew
2024-11-18
1
-0
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+8
*
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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/
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Match the coding style for concatenating String
Silc Lizard (Tokage) Renew
2024-06-09
1
-1
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+4
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[Animation] Expose `SkeletonProfile.set/is_required`
A Thousand Ships
2024-03-30
1
-27
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+30
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Add const lvalue ref to container parameters
Muller-Castro
2024-01-05
1
-9
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+9
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Changed the rest definition of SkeletonProfileHumanoid thumb
Silc Renew
2022-09-18
1
-2
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+2
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Add simple auto mapping to BoneMapper
Silc Renew
2022-08-23
1
-1
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+1
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Make `_validate_property` a multilevel method
Yuri Sizov
2022-08-22
1
-7
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+7
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add position track normalization & post process key value for retarget
Silc Renew
2022-07-26
1
-1
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+43
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add rest fixer to importer retarget
Silc Renew
2022-07-16
1
-16
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+295
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implement bone renamer in importer
Silc Renew
2022-07-01
1
-0
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+514