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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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scene
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sky.h
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Revert "Default to real-time radiance map filter for environment sky reflecti...
clayjohn
2022-02-17
1
-1
/
+1
*
Default to real-time radiance map filter for environment sky reflections
Hugo Locurcio
2022-02-10
1
-1
/
+1
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-02-09
1
-2
/
+2
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Merge pull request #40272 from clayjohn/VULKAN-time-slicing
Rémi Verschelde
2020-07-11
1
-0
/
+2
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*
Add incremental update mode to sky
clayjohn
2020-07-11
1
-0
/
+2
*
|
Add override keywords.
Marcel Admiraal
2020-07-10
1
-1
/
+1
|
/
*
Working sky shader implementation
clayjohn
2020-03-21
1
-125
/
+5
*
Environment sky more or less working.
Juan Linietsky
2020-02-11
1
-9
/
+15
*
Texture refactor
Juan Linietsky
2020-02-11
1
-3
/
+3
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Style: Apply new changes from clang-format 8.0
Rémi Verschelde
2019-04-09
1
-1
/
+1
*
Fix and restore text, material and mesh previewers.
Juan Linietsky
2019-03-04
1
-1
/
+1
*
Scene: Ensure classes match their header filename
Rémi Verschelde
2019-02-12
1
-0
/
+200