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path: root/scene/resources/sky_material.h
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* Added ability to visualize native shadersreduz2021-01-061-3/+3
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-1/+1
* Add override keywords.Marcel Admiraal2020-07-101-6/+6
* Add night sky to PhysicalSkyMaterialclayjohn2020-05-161-0/+4
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-1/+0
* Add light size to Sky Shadersclayjohn2020-04-171-4/+0
* Fix copyright headers for recently added filesRémi Verschelde2020-03-281-1/+1
* Working sky shader implementationclayjohn2020-03-211-77/+136
* Add shader based background modeBastiaan Olij2020-03-191-0/+131