| Commit message (Expand) | Author | Age | Files | Lines |
* | Fix copyright headers referring to Godot | Spartan322 | 2024-10-27 | 1 | -2/+2 |
* | Rebrand preambles to Redot | Dubhghlas McLaughlin | 2024-10-11 | 1 | -0/+2 |
* | Add duplicate animation | Ainsley Su | 2024-09-01 | 1 | -0/+7 |
* | Add shorthand for using singleton string names | kobewi | 2024-05-11 | 1 | -1/+1 |
* | Optimise Object's `get_argument_options` | Micky | 2024-02-29 | 1 | -1/+3 |
* | Add autocompletion for SpriteFrames' methods | Micky | 2024-01-03 | 1 | -0/+17 |
* | Fix `SpriteFrames` data loss on 3-to-4 conversion | Danil Alexeev | 2023-02-22 | 1 | -0/+2 |
* | Make AnimatedSprite's playback API consistent with AnimationPlayer | Silc Renew | 2023-01-26 | 1 | -3/+3 |
* | Merge pull request #65609 from dalexeev/animated-sprite | Rémi Verschelde | 2023-01-05 | 1 | -10/+52 |
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| * | `AnimatedSprite{2D,3D}` improvements | Danil Alexeev | 2023-01-05 | 1 | -10/+52 |
* | | One Copyright Update to rule them all | Rémi Verschelde | 2023-01-05 | 1 | -29/+29 |
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* | Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang... | bruvzg | 2022-10-07 | 1 | -3/+3 |
* | Add tests for empty/unnamed arguments to ClassDB, Variant, GDScript | Yuri Sizov | 2022-08-08 | 1 | -1/+1 |
* | SpriteFrames: Sort animations alphabetically | Rémi Verschelde | 2022-07-13 | 1 | -37/+14 |
* | Replace most uses of Map by HashMap | reduz | 2022-05-16 | 1 | -22/+22 |
* | Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>` | Hugo Locurcio | 2022-05-03 | 1 | -1/+1 |
* | Update copyright statements to 2022 | Rémi Verschelde | 2022-01-03 | 1 | -2/+2 |
* | Rename `remove()` to `remove_at()` when removing by index | Lightning_A | 2021-11-23 | 1 | -1/+1 |
* | Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR` | Hugo Locurcio | 2021-11-03 | 1 | -1/+1 |
* | Use range iterators for `Map` | Lightning_A | 2021-09-30 | 1 | -10/+10 |
* | Use doubles for time in many other places | Aaron Franke | 2021-08-09 | 1 | -2/+2 |
* | Use const references where possible for List range iterators | Rémi Verschelde | 2021-07-25 | 1 | -1/+1 |
* | Use C++ iterators for Lists in many situations | Aaron Franke | 2021-07-23 | 1 | -2/+2 |
* | Add PROPERTY_USAGE_NONE and use it | Aaron Franke | 2021-06-17 | 1 | -1/+1 |
* | Move SpriteFrames to its own file in the resources folder | Aaron Franke | 2021-03-16 | 1 | -0/+241 |