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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
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* Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
| | | | | | | | | | | | | | | | | | | | | | Credits: Co-authored-by: Skogi <skogi.b@gmail.com> Co-authored-by: Spartan322 <Megacake1234@gmail.com> Co-authored-by: swashberry <swashdev@pm.me> Co-authored-by: Christoffer Sundbom <christoffer_karlsson@live.se> Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: McDubh <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: radenthefolf <radenthefolf@gmail.com> Co-authored-by: John Knight <80524176+Tekisasu-JohnK@users.noreply.github.com> Co-authored-by: Adam Vondersaar <adam.vondersaar@uphold.com> Co-authored-by: decryptedchaos <nixgod@gmail.com> Co-authored-by: zaftnotameni <122100803+zaftnotameni@users.noreply.github.com> Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com> Co-authored-by: wesam <108880473+wesamdev@users.noreply.github.com> Co-authored-by: Mister Puma <MisterPuma80@gmail.com> Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com> Co-authored-by: SingleError <isaaconeoneone@gmail.com> Co-authored-by: Bioblaze Payne <BioblazePayne@gmail.com>
* Add duplicate animationAinsley Su2024-09-011-0/+1
| | | | Co-authored-by: Nonunknown <nonunknown777@gmail.com>
* Optimise Object's `get_argument_options`Micky2024-02-291-0/+2
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* Add autocompletion for SpriteFrames' methodsMicky2024-01-031-0/+2
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* Make AnimatedSprite's playback API consistent with AnimationPlayerSilc Renew2023-01-261-3/+5
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* Merge pull request #65609 from dalexeev/animated-spriteRémi Verschelde2023-01-051-11/+21
|\ | | | | | | `AnimatedSprite{2D,3D}` improvements
| * `AnimatedSprite{2D,3D}` improvementsDanil Alexeev2023-01-051-11/+21
| | | | | | | | | | * Add support for individual frame duration to `SpriteFrames`. * Various minor improvements.
* | One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
|/ | | | | | | | | | | | | | | | | | | | As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see".
* SpriteFrames: Sort animations alphabeticallyRémi Verschelde2022-07-131-5/+0
| | | | | | | | | | | And finally remove the 'frames' property which was added for compatibility with 2.1 in bed3efb17ede58a2bfc177b47cb3a49091aea30a. Fixes #21765. The 'animations' property on the other hand is needed, contrarily to what its comment said (copy-paste mistake probably). Also removes unused '_get_animation_list'.
* Replace most uses of Map by HashMapreduz2022-05-161-7/+7
| | | | | | | | | | | | * Map is unnecessary and inefficient in almost every case. * Replaced by the new HashMap. * Renamed Map to RBMap and Set to RBSet for cases that still make sense (order matters) but use is discouraged. There were very few cases where replacing by HashMap was undesired because keeping the key order was intended. I tried to keep those (as RBMap) as much as possible, but might have missed some. Review appreciated!
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
| | | | Happy new year to the wonderful Godot community!
* Use doubles for time in many other placesAaron Franke2021-08-091-3/+3
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* Move SpriteFrames to its own file in the resources folderAaron Franke2021-03-161-0/+102