| Commit message (Expand) | Author | Age | Files | Lines |
* | Merge commit godotengine/godot@87318a2fb7fffeb72adca934e31915be077c3d1f | Spartan322 | 2024-11-06 | 1 | -3/+5 |
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| * | Rewrite index optimization code for maximum efficiency | Arseny Kapoulkine | 2024-11-04 | 1 | -3/+5 |
* | | Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7c | Spartan322 | 2024-10-30 | 1 | -2/+8 |
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| * | Merge pull request #97934 from adamscott/give-AThousandShips-a-break | Thaddeus Crews | 2024-10-29 | 1 | -1/+1 |
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| | * | Set clang-format `RemoveSemicolon` rule to `true` | Adam Scott | 2024-10-25 | 1 | -1/+1 |
| * | | Update meshoptimizer to 0.22 | Arseny Kapoulkine | 2024-10-26 | 1 | -1/+7 |
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* | | Fix copyright headers referring to Godot | Spartan322 | 2024-10-27 | 1 | -2/+2 |
* | | Rebrand preambles to Redot | Dubhghlas McLaughlin | 2024-10-11 | 1 | -0/+2 |
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* | Expose create_from_arrays in SurfaceTool and cleanup some naming | Lyuma | 2024-04-19 | 1 | -1/+2 |
* | Update thirdparty/meshoptimizer to v0.20 | Arseny Kapoulkine | 2023-11-02 | 1 | -1/+1 |
* | Vertex and attribute compression to reduce the size of the vertex format. | clayjohn | 2023-10-05 | 1 | -5/+5 |
* | Single Compilation Unit build. | lawnjelly | 2023-06-06 | 1 | -0/+3 |
* | Add ValidatedCall to MethodBind | Juan Linietsky | 2023-04-30 | 1 | -0/+2 |
* | meshoptimizer: Sync with upstream commit 4a287848f | Rémi Verschelde | 2023-01-31 | 1 | -2/+7 |
* | Make SurfaceTool.generate_normals() behave in a consistent manner in regard t... | Mark Riedesel | 2023-01-26 | 1 | -0/+15 |
* | One Copyright Update to rule them all | Rémi Verschelde | 2023-01-05 | 1 | -29/+29 |
* | Code quality: Fix header guards consistency | Rémi Verschelde | 2022-07-25 | 1 | -1/+1 |
* | `SurfaceTool.set_custom_format` Fixes and documentation. | Lyuma | 2022-06-14 | 1 | -6/+6 |
* | Improvements and fixes to occluders | jfons | 2022-02-07 | 1 | -0/+12 |
* | Update copyright statements to 2022 | Rémi Verschelde | 2022-01-03 | 1 | -2/+2 |
* | Rename Reference to RefCounted | Pedro J. Estébanez | 2021-06-11 | 1 | -2/+2 |
* | Rename Transform to Transform3D in core | Aaron Franke | 2021-06-03 | 1 | -1/+1 |
* | Update with experimental mesh optimizer. | K. S. Ernest (iFire) Lee | 2021-05-22 | 1 | -0/+2 |
* | Improved 3D Scene Importer | Juan Linietsky | 2021-03-22 | 1 | -0/+3 |
* | Initialize class variables with default values in scene/ [2/2] | Rafał Mikrut | 2021-02-09 | 1 | -7/+7 |
* | Scale error in mesh optimizer so it uses absolute scale. | K. S. Ernest (iFire) Lee | 2021-01-11 | 1 | -0/+4 |
* | Update copyright statements to 2021 | Rémi Verschelde | 2021-01-01 | 1 | -2/+2 |
* | Implement automatic LOD (Level of Detail) | reduz | 2020-12-18 | 1 | -1/+1 |
* | Rework Mesh handling on scene importing. | reduz | 2020-12-13 | 1 | -9/+19 |
* | Refactored Mesh internals and formats. | reduz | 2020-12-02 | 1 | -13/+48 |
* | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde | 2020-05-14 | 1 | -2/+0 |
* | Update copyright statements to 2020 | Rémi Verschelde | 2020-01-01 | 1 | -2/+2 |
* | Use reference to constant in functions | qarmin | 2019-07-10 | 1 | -1/+1 |
* | Expose more surface tools and add create_from_blend_shape. | K. S. Ernest (iFire) Lee | 2019-04-30 | 1 | -0/+1 |
* | Clean up ASSIMP import code. | Juan Linietsky | 2019-04-13 | 1 | -0/+8 |
* | Fix typos with codespell | Rémi Verschelde | 2019-02-13 | 1 | -1/+1 |
* | Removed dangerous and useless function, closes #22884 | Juan Linietsky | 2019-01-24 | 1 | -2/+0 |
* | Update copyright statements to 2019 | Rémi Verschelde | 2019-01-01 | 1 | -2/+2 |
* | Generate the tangents without de-indexing and re-indexing the vertices. | Guillaume Laforte | 2018-11-26 | 1 | -1/+0 |
* | Added flip switch to generate_normals | Chaosus | 2018-02-19 | 1 | -1/+1 |
* | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 |
* | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
* | -Ability to and unwrap lightmap coordinates on import | Juan Linietsky | 2017-12-09 | 1 | -1/+2 |
* | -Fixes to how collada generates tangents (use SurfaceTool), closes #9562 | Juan Linietsky | 2017-08-29 | 1 | -0/+2 |
* | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
* | Synchronize parameter names in definition and declaration | TwistedTwigleg | 2017-08-16 | 1 | -2/+2 |
* | -Added GLTF scene support (still missing animations and .glb extension) | Juan Linietsky | 2017-08-02 | 1 | -0/+3 |
* | -Added proper access to depth texture from shader | Juan Linietsky | 2017-06-07 | 1 | -1/+1 |
* | Move other lone thirdparty files to thirdparty/misc | Rémi Verschelde | 2017-04-28 | 1 | -1/+2 |
* | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |