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path: root/scene/resources/tile_set.cpp
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* Tileset: Bind autotile_set_size()/get_size().Ranoller2018-08-301-0/+2
* TileSet: Bind tile_set_shape_offset and getterRémi Verschelde2018-08-271-0/+2
* Backward compatibility for autotile setup from Godot 3.0.XMariano Javier Suligoy2018-08-241-1/+7
* New TileSet EditorMAriano Javier Suligoy2018-08-091-3/+22
* Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam2018-07-261-3/+3
* Expose 'modulate' set/get in TileSet resourceMichael Alexsander Silva Dias2018-07-231-0/+2
* Restore support for minimal 3x3 autotile setsisaacremnant2018-05-171-1/+2
* Adds z-index properties to TileSets.Pieter-Jan Briers2018-05-011-0/+20
* Merge pull request #18072 from AlexHolly/masterGeorge Marques2018-04-081-0/+6
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| * expose Tileset TileMode to GDScriptAlexander Holland2018-04-081-0/+6
* | Fix converting to tileset crashes Godot if existing file is not tilesetPoommetee Ketson2018-03-231-0/+1
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* Tileset Editor ImprovementDamar Indra2018-02-201-16/+15
* Fix typos in code and docs with codespellRémi Verschelde2018-01-181-1/+1
* Bind many more properties to scriptsBojidar Marinov2018-01-121-8/+8
* fix updating tileset list when assign texture and set autotile truedamarindra2018-01-111-1/+2
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Add missing parameter namesPoommetee Ketson2017-12-251-2/+2
* Fix wrong return value in some virtual method bindingsRémi Verschelde2017-12-101-2/+2
* Fix TileSet::AutotileData::ocludder_map typoPJB30052017-12-081-8/+8
* Fix TileMap and TileSet ClassDB bindingsRuslan Mustakov2017-11-241-1/+1
* Implement auto-tilingMariano Suligoy2017-11-201-5/+392
* Fixing tilemap rotation for non top-left tiles.Vito2017-11-151-6/+14
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Fixes method definitions with extra number of argumentsIgnacio Etcheverry2017-08-101-1/+1
* Removes type information from method bindsIgnacio Etcheverry2017-08-101-13/+13
* Readd shape_offset as an editor-only and backcompat propertyBojidar Marinov2017-07-011-1/+8
* Readd tilemap's shape_transform and bugfixesBojidar Marinov2017-07-011-22/+24
* Revert "Fix Tileset/tilemap issues related to my adding of one-way collisions...Juan Linietsky2017-07-011-24/+22
* Fix #9409, fixup #9370; tileset now has shape transform instead of offsetBojidar Marinov2017-06-301-22/+24
* Merge pull request #9370 from bojidar-bg/c-9318-oneway-tilemapsRémi Verschelde2017-06-261-49/+141
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| * Add one-way collisions and individual shape offsets for tilesetsBojidar Marinov2017-06-251-49/+141
* | Add normal map to tilemaps and tilesetsBojidar Marinov2017-06-221-0/+20
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* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* New particle system, mostly working, some small features missing.Juan Linietsky2017-04-061-6/+6
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-202/+171
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-31/+31
* Merge pull request #6519 from RandomShaper/enhance-tilesetJuan Linietsky2017-01-141-0/+19
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| * Add modulate (color) to TileSet tilesPedro J. Estébanez2016-11-301-0/+19
* | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-31/+31
* | Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
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* remove trailing whitespaceHubert Jarosz2016-03-091-3/+3
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* lot of work on 2D lighting and isometric mapsJuan Linietsky2015-03-091-1/+105
* Merge remote-tracking branch 'upstream/master'Olafur Haukur Flygenring2014-02-191-9/+30
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| * -improved physics ccdJuan Linietsky2014-02-191-9/+30
* | Added function "get_tiles_ids" to TreeSet.Olafur Haukur Flygenring2014-02-181-0/+12
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* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+310