| Commit message (Expand) | Author | Age | Files | Lines |
| * | Improve Navigation2D default settings, see #56852 | Pawel Lampe | 2022-01-28 | 1 | -2/+2 |
| * | Update copyright statements to 2022 | Rémi Verschelde | 2022-01-03 | 1 | -2/+2 |
| * | Add PROPERTY_USAGE_NONE and use it | Aaron Franke | 2021-06-17 | 1 | -4/+4 |
| * | Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD | reduz | 2021-06-16 | 1 | -1/+1 |
| * | Refactor VisibilityNotifier | reduz | 2021-06-16 | 1 | -287/+0 |
| * | Increase the default 2D gravity to 980.0 | Hugo Locurcio | 2021-05-05 | 1 | -1/+1 |
| * | Allow Navigation to be more flexible | Gilles Roudière | 2021-03-15 | 1 | -1/+1 |
| * | Remove Navigation2D/3D nodes, and move the navigation map to the world resource | Gilles Roudière | 2021-03-10 | 1 | -4/+19 |
| * | Initialize class variables with default values in scene/ [2/2] | Rafał Mikrut | 2021-02-09 | 1 | -10/+4 |
| * | Update copyright statements to 2021 | Rémi Verschelde | 2021-01-01 | 1 | -2/+2 |
| * | Rename empty() to is_empty() | Marcel Admiraal | 2020-12-28 | 1 | -5/+5 |
| * | Variant: Rename Type::_RID to Type::RID | Rémi Verschelde | 2020-11-09 | 1 | -2/+2 |
| * | Reorganized core/ directory, it was too fatty already | reduz | 2020-11-07 | 1 | -1/+1 |
| * | Avoid overflow when calculating visible_cells | Patrick Dawson | 2020-07-13 | 1 | -1/+1 |
| * | Style: Enforce braces around if blocks and loops | Rémi Verschelde | 2020-05-14 | 1 | -7/+14 |
| * | Style: Enforce separation line between function definitions | Rémi Verschelde | 2020-05-14 | 1 | -0/+3 |
| * | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde | 2020-05-14 | 1 | -46/+0 |
| * | Expose the cell_size affecting VisibilityNotifier2D precision | Bojidar Marinov | 2020-04-28 | 1 | -1/+1 |
| * | More server renames for consistency after #37361 | Rémi Verschelde | 2020-03-28 | 1 | -1/+1 |
| * | Renaming of servers for coherency. | Juan Linietsky | 2020-03-27 | 1 | -13/+13 |
| * | Added a Window node, and made it the scene root. | Juan Linietsky | 2020-03-26 | 1 | -1/+1 |
| * | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. | Juan Linietsky | 2020-02-25 | 1 | -2/+2 |
| * | Update copyright statements to 2020 | Rémi Verschelde | 2020-01-01 | 1 | -2/+2 |
| * | 32294: Changed the default_angular_damp value to a float. | devbox | 2019-10-07 | 1 | -1/+3 |
| * | Update copyright statements to 2019 | Rémi Verschelde | 2019-01-01 | 1 | -2/+2 |
| * | Fix mismatched class/struct definition warnings [-Wmismatched-tags] | Rémi Verschelde | 2018-10-01 | 1 | -3/+3 |
| * | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde | 2018-09-12 | 1 | -1/+1 |
| * | Bind many more properties to scripts | Bojidar Marinov | 2018-01-12 | 1 | -0/+4 |
| * | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 |
| * | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
| * | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
| * | Removes type information from method binds | Ignacio Etcheverry | 2017-08-10 | 1 | -1/+1 |
| * | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky | 2017-07-19 | 1 | -1/+1 |
| * | Use the gravity constant to calculate weights | Johan Manuel | 2017-07-05 | 1 | -1/+0 |
| * | -Added AudioStreamPlayer2D, for 2D positional sound | Juan Linietsky | 2017-06-18 | 1 | -3/+4 |
| * | renamed all Rect2.pos to Rect2.position | alexholly | 2017-06-04 | 1 | -4/+4 |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -127/+107 |
| * | -renamed globals.h to global_config.cpp (this seems to have caused a few modi... | Juan Linietsky | 2017-02-21 | 1 | -2/+2 |
| * | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -4/+4 |
| * | Oops! Audio engine has vanished :D | Juan Linietsky | 2017-01-15 | 1 | -3/+1 |
| * | no more errors related to missing GlobalConfig::Get (or so I hope) | Juan Linietsky | 2017-01-14 | 1 | -6/+0 |
| * | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky | 2017-01-05 | 1 | -10/+8 |
| * | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 1 | -4/+4 |
| * | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
| * | Expose more 2D/3D physics options in project settings | Fabio Alessandrelli | 2016-10-03 | 1 | -6/+0 |
| * | World2D: Fix typo in default_density deprecation check | Rémi Verschelde | 2016-07-28 | 1 | -1/+1 |
| * | Some optimizations and limits for extreme zoom in and out in editor, fixes #5820 | Juan Linietsky | 2016-07-21 | 1 | -9/+42 |
| * | Physics2D: Rename default_density to default_linear_damp | Rémi Verschelde | 2016-06-04 | 1 | -1/+9 |
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |