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path: root/scene/resources/world_2d.h
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* Remove self includes in some filesblackbird8062024-02-271-1/+0
* Fix 2D audio in multiple viewportskobewi2023-05-031-3/+3
* Create default World physics spaces on demand onlysmix82023-01-311-1/+1
* Create default World navigation maps on demand onlysmix82023-01-301-1/+1
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Add a new HashSet templatereduz2022-05-201-2/+2
* Replace most uses of Map by HashMapreduz2022-05-161-2/+2
* Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker2022-02-121-1/+1
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Rename VisibilityNotifierXD to VisibleOnScreenNotifierXDreduz2021-06-161-1/+1
* Refactor VisibilityNotifierreduz2021-06-161-11/+3
* Remove Navigation2D/3D nodes, and move the navigation map to the world resourceGilles Roudière2021-03-101-2/+4
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-2/+2
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-1/+0
* Renaming of servers for coherency.Juan Linietsky2020-03-271-2/+2
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Fix mismatched class/struct definition warnings [-Wmismatched-tags]Rémi Verschelde2018-10-011-1/+1
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-2/+2
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* -Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky2017-07-191-1/+1
* -Added AudioStreamPlayer2D, for 2D positional soundJuan Linietsky2017-06-181-2/+2
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-15/+13
* -renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky2017-02-211-1/+1
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-1/+1
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Expose more 2D/3D physics options in project settingsFabio Alessandrelli2016-10-031-0/+1
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* fixes/cleans upJuan Linietsky2015-03-221-1/+3
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+75