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path: root/scene/resources/world_3d.h
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* Move 3D-only resources to their own folderAaron Franke2024-02-261-93/+0
* Implement hooks into rendererBastiaan Olij2024-02-181-0/+5
* Create default World physics spaces on demand onlysmix82023-01-311-1/+1
* Create default World navigation maps on demand onlysmix82023-01-301-1/+1
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Implement Physical Light Units as an optional setting.clayjohn2022-08-311-4/+4
* Add a new HashSet templatereduz2022-05-201-2/+2
* Replace most uses of Map by HashMapreduz2022-05-161-2/+2
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Rename VisibilityNotifierXD to VisibleOnScreenNotifierXDreduz2021-06-161-1/+1
* Refactor VisibilityNotifier3Dreduz2021-06-161-10/+4
* Remove Navigation2D/3D nodes, and move the navigation map to the world resourceGilles Roudière2021-03-101-0/+2
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-1/+1
* Environment: Refactor code for readability + moreRémi Verschelde2020-07-011-0/+1
* Renaming of servers for coherency.Juan Linietsky2020-03-271-3/+3
* Rename more 2D and 3D nodes to follow conventionRémi Verschelde2020-03-271-0/+91