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Redot Engine – Multi-platform 2D and 3D game engine
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Merge pull request #91549 from magian1127/4.0ChangeHighlightingStartKey
Rémi Verschelde
2024-05-17
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Resolve conflict between shader uniform tooltips "/**" and general annotation...
Magian
2024-05-14
1
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+1
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Merge pull request #92000 from clayjohn/vram-debugger
Rémi Verschelde
2024-05-16
1
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Increase coverage of VRAM debugger and add support to RD backends
clayjohn
2024-05-15
1
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Merge pull request #87320 from Rudolph-B/main
Rémi Verschelde
2024-05-15
1
-7
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+9
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Fixed collided particles getting stuck with zero velocity.
Rudolph Bester
2024-05-14
1
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+9
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Merge pull request #91449 from Arnklit/particles-emission-ring-shape-fix2
Rémi Verschelde
2024-05-14
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Fix sqrt application for radius in particle ring emission
Kasper Arnklit Frandsen
2024-05-14
1
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Merge pull request #91909 from KoBeWi/have_fun_reviewing_this
Rémi Verschelde
2024-05-14
11
-39
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+31
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Use Core/Scene stringnames consistently
kobewi
2024-05-13
11
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+31
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Merge pull request #91630 from RandomShaper/enh_mat_sh_update
Rémi Verschelde
2024-05-13
6
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Let materials' shaders update happen on loader threads
Pedro J. Estébanez
2024-05-06
6
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+35
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Merge pull request #90534 from Geometror/vs-reroute-node
Rémi Verschelde
2024-05-13
4
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[VisualShader] Add reroute node and improve port drawing
Hendrik Brucker
2024-05-13
4
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Add shorthand for using singleton string names
kobewi
2024-05-11
2
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Use data length on QOA checks instead of min size
DeeJayLSP
2024-05-08
1
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+3
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Replace `find` with `contains/has` where applicable
A Thousand Ships
2024-05-08
1
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Merge pull request #88741 from adamscott/fix-shared-variables-of-inherited-sc...
Rémi Verschelde
2024-05-07
1
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Fix shared exported variables of inherited scenes
Adam Scott
2024-02-24
1
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Merge pull request #91647 from jsjtxietian/fix-uint-hightlight
Rémi Verschelde
2024-05-07
1
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Make native shader source visualizer can highlight uint suffix
jsjtxietian
2024-05-07
1
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Reduce and prevent unnecessary random-access to `List`
A Thousand Ships
2024-05-04
3
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Fix uint's suffix is not highlighted in text shader editor
jsjtxietian
2024-05-03
2
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Merge pull request #85474 from fire/packedvector4array
Rémi Verschelde
2024-05-03
1
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Add PackedVector4Array Variant type
K. S. Ernest (iFire) Lee
2024-05-03
1
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Add argument options to AnimationPlayer for auto capture
Silc Lizard (Tokage) Renew
2024-05-03
1
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Add auto_capture option to AnimationPlayer
Silc Lizard (Tokage) Renew
2024-05-02
2
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+34
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Merge pull request #91014 from DeeJayLSP/qoa-wav-playback
Rémi Verschelde
2024-05-02
2
-34
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+133
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Add QOA (Quite OK Audio) as a WAV compression mode
DeeJayLSP
2024-05-01
2
-34
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+133
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[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
A Thousand Ships
2024-05-02
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Merge pull request #91223 from Arnklit/particle-cylinder-emission-distributio...
Rémi Verschelde
2024-05-01
1
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Fix particle cylinder emission shape random distribution
Kasper Arnklit Frandsen
2024-04-30
1
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+1
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Merge pull request #90892 from Chaosus/vs_fix_expression_port_expand
Rémi Verschelde
2024-05-01
2
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+5
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Prevent expanding output port in visual shader expression
Yuri Rubinsky
2024-04-19
2
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+5
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Merge pull request #85609 from QbieShay/qbe/premul-builtin
Rémi Verschelde
2024-05-01
2
-1
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+11
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Added premult alpha blending to 3D (spatial) shaders.
QbieShay
2024-05-01
2
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Merge pull request #85189 from QbieShay/qbe/fix-emission-at-end
Rémi Verschelde
2024-05-01
1
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Subemitter emission at end now correctly emits at end
QbieShay
2023-11-23
1
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+3
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Don't run Shader doc comments logic outside the editor
Rémi Verschelde
2024-04-29
1
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+5
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Merge pull request #90161 from magian1127/4.0sTip
Rémi Verschelde
2024-04-29
1
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+43
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Implement tooltips for shader uniform in the inspector.
Magian
2024-04-26
1
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+43
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Merge pull request #91198 from jsjtxietian/SurfaceTool
Rémi Verschelde
2024-04-26
1
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+2
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Fix `SurfaceTool.create_from_arrays` crash with bad index
jsjtxietian
2024-04-26
1
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+2
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Merge pull request #90894 from lyuma/animation_step_30
Rémi Verschelde
2024-04-24
1
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Set animation step from importers. Increase default step from 10 to 30 FPS.
Lyuma
2024-04-19
1
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Merge pull request #85880 from Rudolph-B/GPU-particles-2D-spread-issue
Rémi Verschelde
2024-04-24
1
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+26
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Fixed particle spread values effecting particle velocity
Rudolph Bester
2023-12-08
1
-19
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+26
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Reset state of SkeletonModification2D when loaded from cache
johnsonbaugh
2024-04-23
2
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+7
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Fix errors and warnings when loading Skeleton2D Modifications
johnsonbaugh
2024-04-23
6
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+45
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Use compatible text resource format when possible
Haoyu Qiu
2024-04-23
2
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+25
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