| Commit message (Expand) | Author | Age | Files | Lines |
* | Editor settings categories are now tidy and beautiful! | Juan Linietsky | 2017-01-05 | 3 | -6/+6 |
* | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | 2017-01-05 | 9 | -103/+41 |
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| * | Merge pull request #7431 from MarianoGnu/gles3 | Juan Linietsky | 2017-01-04 | 9 | -103/+41 |
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| | * | Fix Color Picker | Mariano Suligoy | 2016-10-19 | 9 | -103/+41 |
* | | | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky | 2017-01-05 | 15 | -92/+91 |
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* | | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | 2017-01-04 | 1 | -6/+6 |
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| * | | Use right handed coordinate system for rotation matrices and quaternions. Als... | Ferenc Arn | 2017-01-03 | 1 | -6/+6 |
* | | | -Conversion of most properties to a simpler syntax, easier to use by script | Juan Linietsky | 2017-01-04 | 67 | -678/+794 |
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* | | Begin modifying properties to make them more friendly to script and doc. | Juan Linietsky | 2017-01-03 | 7 | -590/+47 |
* | | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 372 | -4358/+4351 |
* | | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | 2017-01-02 | 408 | -4515/+8576 |
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| * \ | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde | 2017-01-02 | 81 | -3858/+7830 |
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| | * | | Add a metallic mode | Juan Linietsky | 2017-01-02 | 2 | -5/+82 |
| | * | | WIP particle system | Juan Linietsky | 2017-01-01 | 6 | -5/+83 |
| | * | | Some fixes and clean ups | Juan Linietsky | 2016-12-31 | 2 | -0/+42 |
| | * | | begin work on new particle system | reduz | 2016-12-30 | 3 | -3/+11 |
| | * | | fixed a horrible bug on Windows AMD, scenes saved until now in this branch | reduz | 2016-12-24 | 1 | -2/+4 |
| | * | | Fixed many more bugs reported by Valgrind | Juan Linietsky | 2016-12-23 | 1 | -1/+1 |
| | * | | baking now shows a proper button, and bakes can be saved. | Juan Linietsky | 2016-12-23 | 2 | -38/+28 |
| | * | | can bake for omni and spotlight | Juan Linietsky | 2016-12-22 | 3 | -13/+146 |
| | * | | work in progress global illumination | Juan Linietsky | 2016-12-20 | 11 | -856/+3267 |
| | * | | DOF blur, near and far fields.. | Juan Linietsky | 2016-12-10 | 2 | -10/+241 |
| | * | | Multi stage glow with light bleeding from HDR | Juan Linietsky | 2016-12-08 | 2 | -13/+201 |
| | * | | Tonemapping and Auto Exposure support | Juan Linietsky | 2016-12-07 | 2 | -26/+24 |
| | * | | Support for SSAO | Juan Linietsky | 2016-12-04 | 2 | -0/+181 |
| | * | | Subsurface scattering material param is now working! | Juan Linietsky | 2016-12-02 | 3 | -16/+31 |
| | * | | Screen space reflection effect | Juan Linietsky | 2016-11-29 | 2 | -0/+149 |
| | * | | Blend shapes using transform feedback (GPU) | Juan Linietsky | 2016-11-24 | 3 | -15/+47 |
| | * | | Instancing is working! (hooray) | Juan Linietsky | 2016-11-22 | 3 | -60/+4 |
| | * | | Huge amount of improvement in the material system. Materials should be | Juan Linietsky | 2016-11-20 | 3 | -46/+273 |
| | * | | working reflection probes!! | Juan Linietsky | 2016-11-19 | 8 | -8/+607 |
| | * | | Done with lights and shadows (wonder if i'm missing something..) | Juan Linietsky | 2016-11-11 | 2 | -24/+39 |
| | * | | all light types and shadows are working, pending a lot of clean-up | Juan Linietsky | 2016-11-09 | 12 | -47/+318 |
| | * | | -Many many fixes | Juan Linietsky | 2016-10-29 | 5 | -8/+371 |
| | * | | PBR more or less working, still working on bringing gizmos back | Juan Linietsky | 2016-10-27 | 11 | -59/+1303 |
| | * | | More scene work, can display a skybox | Juan Linietsky | 2016-10-21 | 2 | -2/+227 |
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| | * | 2D Shaders are working again using the new syntax, though all is buggy in gen... | Juan Linietsky | 2016-10-10 | 5 | -51/+9 |
| | * | -the new shader language seems to work | Juan Linietsky | 2016-10-07 | 3 | -6/+6 |
| | * | -Added ViewportContainer, this is the only way to make viewports show up in G... | Juan Linietsky | 2016-10-05 | 5 | -92/+189 |
| | * | Begining of GLES3 renderer: | Juan Linietsky | 2016-10-03 | 65 | -3171/+677 |
| * | | Merge pull request #7410 from nounoursheureux/master | Rémi Verschelde | 2017-01-02 | 1 | -0/+4 |
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| | * | | Add the 'finished' signal to AnimatedSprite | Wilhem Barbier | 2017-01-02 | 1 | -0/+4 |
| * | | | Merge pull request #7341 from bruno-ortiz/master | Rémi Verschelde | 2017-01-02 | 1 | -16/+6 |
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| | * | | | Making deselect work for TreeItem when select_mode is SELECT_SINGLE and item_... | Bruno Ortiz | 2017-01-02 | 1 | -16/+6 |
| * | | | | Merge pull request #7271 from Faless/ipv6_cleanup | Rémi Verschelde | 2017-01-02 | 2 | -0/+6 |
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| | * | | | | Expose HTTP classes' set_ip_type to scripting | Fabio Alessandrelli | 2016-12-13 | 2 | -1/+2 |
| | * | | | | Allow setting ip_type for TCP/UDP and HTTP classes | Fabio Alessandrelli | 2016-12-09 | 2 | -0/+5 |
| * | | | | | Merge pull request #7406 from neikeq/pr-issue-5076 | Rémi Verschelde | 2017-01-02 | 1 | -3/+3 |
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| | * | | | | | TileMap: _update_dirty_quadrants() cancel pending update pre return | Ignacio Etcheverry | 2017-01-01 | 1 | -3/+3 |
| * | | | | | | Merge pull request #7385 from bojidar-bg/tree-range-drag-lock | Rémi Verschelde | 2017-01-02 | 1 | -0/+3 |
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