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* Add NavigationPathQuerysmix82022-09-201-0/+1
* Implement Running Godot as Movie Writerreduz2022-06-211-0/+1
* Create GDExtension clases for PhysicsServer3Dreduz2022-03-151-0/+1
* [Debugger] Move most profilers to ServersDebugger.Fabio Alessandrelli2022-02-061-0/+1
* Implement TextServer GDExtension interface, remove TextServer GDNative interf...bruvzg2021-10-011-0/+1
* Renaming all ARVR nodes to XRBastiaan Olij2020-04-091-1/+1
* SCons: Format buildsystem files with psf/blackRémi Verschelde2020-03-301-7/+7
* Renaming of servers for coherency.Juan Linietsky2020-03-271-2/+2
* Adding a new Camera Server implementation to Godot.BastiaanOlij2019-06-151-0/+1
* SCons: Build thirdparty code in own env, disable warningsRémi Verschelde2018-09-281-2/+0
* disable caching for targets using helper functionsRhody Lugo2017-11-281-2/+1
* use the same cache for all branches for appveyorRhody Lugo2017-11-281-0/+1
* Merge pull request #8567 from BastiaanOlij/ar_vr_serverRémi Verschelde2017-07-311-0/+1
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| * Adding base classes and structures for ARVR supportBastiaanOlij2017-07-281-0/+1
* | Update SCsub file for /servers/ folderISylvox2017-07-291-2/+0
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* style: Various other PEP8 fixes in Python filesRémi Verschelde2016-11-011-6/+6
* style: Fix PEP8 whitespace issues in Python filesRémi Verschelde2016-11-011-3/+3
* SCsub: Add python shebang as a hint for syntax highlightingRémi Verschelde2016-10-171-0/+2
* Cosmetic fixes to SCons buildsystemRémi Verschelde2015-11-011-2/+0
* Build System ChangesJuan Linietsky2014-10-071-1/+1
* wtfJuan Linietsky2014-02-191-1/+1
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+19