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* Fix copyright headers referring to GodotSpartan3222024-10-272-4/+4
* Rebrand preambles to RedotSpartan3222024-10-132-0/+4
* One Copyright Update to rule them allRémi Verschelde2023-01-052-58/+58
* Add safety-checks before some servers `free()`Adam Scott2022-12-291-0/+1
* Remove unused GDNative codeRémi Verschelde2022-03-091-1/+1
* Style: Remove inconsistently used `@author` docstringsRémi Verschelde2022-01-041-3/+1
* Update copyright statements to 2022Rémi Verschelde2022-01-032-4/+4
* Add placeholder textures to ensure CameraTexture / CameraFeed always have val...bruvzg2021-08-131-25/+16
* Port camera feed to the new RenderingServer API.bruvzg2021-08-122-79/+43
* Rename Reference to RefCountedPedro J. Estébanez2021-06-111-2/+2
* Check if an input image wasn't Image on several functions in CameraFeedKongfa Waroros2021-03-142-6/+10
* Update copyright statements to 2021Rémi Verschelde2021-01-012-4/+4
* SCons: Add explicit dependencies on thirdparty code in cloned envRémi Verschelde2020-12-181-2/+0
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-1/+1
* SCons: Format buildsystem files with psf/blackRémi Verschelde2020-03-301-2/+2
* Renaming of servers for coherency.Juan Linietsky2020-03-272-16/+16
* Texture refactorJuan Linietsky2020-02-112-1/+28
* Update copyright statements to 2020Rémi Verschelde2020-01-012-4/+4
* Made constants fully upper case in camera serverBastiaan Olij2019-06-192-11/+11
* Add script to fix style issues and copyright headersRémi Verschelde2019-06-172-6/+6
* Adding a new Camera Server implementation to Godot.BastiaanOlij2019-06-153-0/+388