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Redot Engine – Multi-platform 2D and 3D game engine
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servers
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navigation_server_3d.cpp
Commit message (
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Author
Age
Files
Lines
*
Add navigation region point and segment queries
smix8
2024-09-10
1
-0
/
+3
*
Extract navigation-related defaults to separate header
Pawel Lampe
2024-08-27
1
-7
/
+8
*
Add navigation obstacles to performance monitor stats
smix8
2024-06-25
1
-0
/
+1
*
Add navigation source geometry parser callbacks
smix8
2024-04-19
1
-0
/
+3
*
Move NavigationMeshSourceGeometryData(2D/3D) to the 2D/3D subfolders
Aaron Franke
2024-04-15
1
-0
/
+2
*
Add navigation path simplification
smix8
2024-04-11
1
-0
/
+2
*
Fix NavigationServer.set_debug_enabled() doing nothing
smix8
2024-04-04
1
-0
/
+4
*
Add navigation baking crash prevention mechanism
Pawel Lampe
2024-03-23
1
-0
/
+1
*
Disable all 3D nodes, physics, and resources when compiling without 3D
Aaron Franke
2024-03-11
1
-0
/
+2
*
Add function to get navigation map iteration id from NavigationServer
smix8
2024-02-22
1
-0
/
+1
*
Add means for fixing navmap synchronization errors
Pawel Lampe
2024-02-11
1
-0
/
+3
*
Expose `is_baking` method in navigation servers and region nodes.
Pawel Lampe
2024-02-05
1
-0
/
+1
*
Update deferred calls to use Callables
kobewi
2024-01-09
1
-11
/
+11
*
Fix unlimited project option ranges that could cause crashes.
G-Shadow
2023-12-22
1
-2
/
+2
*
Add getters to navigation servers
Nicholas Foo
2023-12-19
1
-0
/
+20
*
Add NavigationServer random point queries
smix8
2023-12-08
1
-0
/
+3
*
Make 3D editor gizmos and debug shapes ignore fog
Hugo Locurcio
2023-09-27
1
-0
/
+14
*
Add multi-threaded NavMesh baking to NavigationServer
smix8
2023-08-07
1
-0
/
+4
*
Add NavigationServer API to enable regions and links
smix8
2023-07-26
1
-0
/
+4
*
Merge pull request #78365 from smix8/ps_navmap_default_up_4.x
Yuri Sizov
2023-07-25
1
-0
/
+1
|
\
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*
Add ProjectSettings navigation map default up
smix8
2023-06-17
1
-0
/
+1
*
|
Change 2D navigation ProjectSettings from integers to floats
smix8
2023-07-14
1
-3
/
+3
*
|
Mark NavigationServer3D.region_bake_navigation_mesh() as deprecated
smix8
2023-07-07
1
-0
/
+2
*
|
Add missing default Callables for new NavigationServer geometry parse and bak...
smix8
2023-06-25
1
-2
/
+2
*
|
Add agent pause mode to NavigationServer
smix8
2023-06-18
1
-0
/
+4
|
/
*
Merge pull request #77412 from smix8/fix_threaded_navmesh_baking_4.x
Rémi Verschelde
2023-06-15
1
-0
/
+3
|
\
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*
Fix for threaded NavigationMesh baking under new thread guards
smix8
2023-06-14
1
-0
/
+3
*
|
Fix `cell_height` for navigation meshes
smix8
2023-06-13
1
-0
/
+3
|
/
*
Update navigation obstacle API
smix8
2023-06-12
1
-0
/
+6
*
Make navigation mesh edge connections optional
smix8
2023-05-11
1
-0
/
+6
*
Rework Navigation Avoidance
smix8
2023-05-10
1
-11
/
+265
*
Fix NavigationMesh debug visuals for non-triangulated meshes
smix8
2023-04-16
1
-0
/
+1
*
Merge pull request #75579 from smix8/make_navigation_projectsettings_basic_4.x
Rémi Verschelde
2023-04-05
1
-6
/
+6
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\
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*
Make navigation ProjectSettings always visible
smix8
2023-04-02
1
-6
/
+6
*
|
Fix NavigationServer internals still using float instead of real_t
smix8
2023-03-07
1
-2
/
+2
|
/
*
Fix navigation debug not toggleable in scripts
smix8
2023-02-16
1
-16
/
+21
*
Unbind NavigationServer3D.process()
smix8
2023-02-14
1
-1
/
+0
*
Allow compiling out the navigation module
Josh Jones
2023-02-09
1
-14
/
+16
*
Add NavigationAgent Path Debug Visualization
smix8
2023-01-31
1
-0
/
+98
*
Create default World navigation maps on demand only
smix8
2023-01-30
1
-2
/
+8
*
Use Callable for Navigation Agent callbacks
Josh Jones
2023-01-27
1
-1
/
+1
*
Rename Navigation uses of 'location' to 'position'
smix8
2023-01-26
1
-4
/
+4
*
Add NavigationServer Performance Monitor
smix8
2023-01-08
1
-0
/
+12
*
Rework const on NavigationServer methods
Josh Jones
2023-01-07
1
-5
/
+1
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Add support for emitting a signal when entering a NavLink
Josh Jones
2022-12-17
1
-0
/
+3
*
Fix Navigation API abbreviations inconsistency
smix8
2022-12-17
1
-3
/
+3
*
Merge pull request #69629 from smix8/agent_wild_callback_pointer_4.x
Rémi Verschelde
2022-12-12
1
-1
/
+1
|
\
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*
Fix Navigation agent callback wild pointer crash
smix8
2022-12-12
1
-1
/
+1
*
|
Enable assigning an owner to navigation regions and links
Josh Jones
2022-12-10
1
-0
/
+4
|
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