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Redot Engine – Multi-platform 2D and 3D game engine
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servers
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navigation_server_3d_dummy.h
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Author
Age
Files
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*
Add navigation region point and segment queries
smix8
2024-09-10
1
-0
/
+3
*
Add navigation source geometry parser callbacks
smix8
2024-04-19
1
-0
/
+3
*
Move NavigationMeshSourceGeometryData(2D/3D) to the 2D/3D subfolders
Aaron Franke
2024-04-15
1
-0
/
+2
*
Add navigation path simplification
smix8
2024-04-11
1
-0
/
+2
*
Add function to get navigation map iteration id from NavigationServer
smix8
2024-02-22
1
-0
/
+8
*
Add means for fixing navmap synchronization errors
Pawel Lampe
2024-02-11
1
-0
/
+2
*
Expose `is_baking` method in navigation servers and region nodes.
Pawel Lampe
2024-02-05
1
-0
/
+2
*
Add getters to navigation servers
Nicholas Foo
2023-12-19
1
-0
/
+20
*
Add NavigationServer random point queries
smix8
2023-12-08
1
-0
/
+2
*
Add 2D navigation mesh baking
smix8
2023-09-25
1
-0
/
+1
*
Add multi-threaded NavMesh baking to NavigationServer
smix8
2023-08-07
1
-2
/
+3
*
Move navigation mesh baking to NavigationServer
smix8
2023-08-03
1
-0
/
+2
*
Add NavigationServer API to enable regions and links
smix8
2023-07-26
1
-0
/
+4
*
Mark NavigationServer3D.region_bake_navigation_mesh() as deprecated
smix8
2023-07-07
1
-0
/
+2
*
Add agent pause mode to NavigationServer
smix8
2023-06-18
1
-0
/
+4
*
Merge pull request #77412 from smix8/fix_threaded_navmesh_baking_4.x
Rémi Verschelde
2023-06-15
1
-0
/
+2
|
\
|
*
Fix for threaded NavigationMesh baking under new thread guards
smix8
2023-06-14
1
-0
/
+2
*
|
Fix `cell_height` for navigation meshes
smix8
2023-06-13
1
-0
/
+2
|
/
*
Update navigation obstacle API
smix8
2023-06-12
1
-0
/
+6
*
Make navigation mesh edge connections optional
smix8
2023-05-11
1
-0
/
+4
*
Rework Navigation Avoidance
smix8
2023-05-10
1
-4
/
+20
*
Fix navigation debug not toggleable in scripts
smix8
2023-02-16
1
-0
/
+2
*
Allow compiling out the navigation module
Josh Jones
2023-02-09
1
-0
/
+117