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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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physics
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area_sw.cpp
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Author
Age
Files
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Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
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+1
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A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-94
/
+78
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Style: Cosmetic fixes to play nice with clang-format
Rémi Verschelde
2017-01-15
1
-8
/
+8
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Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
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Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
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merged some stuff for okam
Juan Linietsky
2015-09-03
1
-0
/
+8
*
Added gravity scale, and linear/angular damp override to 3D physics.
Juan Linietsky
2015-08-30
1
-3
/
+6
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added ability for Area (3D) to detect other areas
Juan Linietsky
2015-06-12
1
-0
/
+69
*
Calculate gravity based on distance from body to gravity point
Fabio Alessandrelli
2015-05-18
1
-0
/
+3
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Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
Huge Amount of BugFix
Juan Linietsky
2014-10-03
1
-4
/
+2
*
3D Physics Rework, Other Stuff
Juan Linietsky
2014-09-15
1
-0
/
+2
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+192