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path: root/servers/physics/collision_object_sw.h
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* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-35/+31
* Type renames:Juan Linietsky2017-01-111-2/+2
* Fixed inertia tensor computation and center of massm4nu3lf2017-01-091-0/+2
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Port collision and layer masks to 3D, fixes #1759Bojidar Marinov2016-04-091-0/+8
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* optional formal changesehriche2015-05-061-1/+3
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* missing fils from yesterday comit.Juan Linietsky2014-10-031-0/+5
* Huge Amount of BugFixJuan Linietsky2014-10-031-0/+6
* Fixing Issues...Juan Linietsky2014-09-191-1/+16
* 3D Physics and Other StuffJuan Linietsky2014-09-021-1/+4
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+119