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Redot Engine – Multi-platform 2D and 3D game engine
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joints
Commit message (
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Author
Age
Files
Lines
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
11
-0
/
+11
*
Fix typos in source code using codespell
Rémi Verschelde
2017-03-24
1
-1
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
11
-1334
/
+1020
*
Use real_t as floating point type in physics code.
Ferenc Arn
2017-02-13
10
-86
/
+38
*
Fixed property setter in G6DOF joint
m4nu3lf
2017-02-03
1
-1
/
+1
*
Style: Fix statements ending with ';;'
Rémi Verschelde
2017-01-16
1
-1
/
+1
*
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
4
-22
/
+23
*
Type renames:
Juan Linietsky
2017-01-11
3
-12
/
+12
*
Fixed inertia tensor computation and center of mass
m4nu3lf
2017-01-09
5
-31
/
+31
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
11
-11
/
+11
*
style: Fix PEP8 whitespace issues in Python files
Rémi Verschelde
2016-11-01
1
-1
/
+1
*
SCsub: Add python shebang as a hint for syntax highlighting
Rémi Verschelde
2016-10-17
1
-0
/
+2
*
Drop empty .cpp files for header-only classes
Rémi Verschelde
2016-06-18
1
-35
/
+0
*
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-06-18
12
-6
/
+406
*
Remove noisy print
Carter Anderson
2016-05-23
1
-1
/
+0
*
Cosmetic fixes to SCons buildsystem
Rémi Verschelde
2015-11-01
1
-3
/
+0
*
-Fixes from source code analyzizer, closes #1768
Juan Linietsky
2015-05-01
1
-1
/
+1
*
3D Physics Rework, Other Stuff
Juan Linietsky
2014-09-15
13
-0
/
+3118