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path: root/servers/physics/physics_server_sw.cpp
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* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* Fix typos in source code using codespellRémi Verschelde2017-03-241-1/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-430/+317
* Use real_t as floating point type in physics code.Ferenc Arn2017-02-131-18/+18
* Style: Fix whole-line commented codeRémi Verschelde2017-01-141-6/+10
* Fixed inertia tensor computation and center of massm4nu3lf2017-01-091-0/+9
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* First version of ProfilerJuan Linietsky2016-05-211-1/+41
* Port collision and layer masks to 3D, fixes #1759Bojidar Marinov2016-04-091-0/+35
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Remove bogus argument in body_get_nodeRémi Verschelde2015-12-281-1/+1
* Ability to visually debug geometry visually:Juan Linietsky2015-09-201-0/+24
* added ability for Area (3D) to detect other areasJuan Linietsky2015-06-121-0/+16
* PhysicsServerSW::body_is_shape_set_as_trigger - missing return statementehriche2015-05-061-1/+1
* properly wake up bodies when a parameter changes, fixes #1740Juan Linietsky2015-04-261-0/+9
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* -WIP to add proper key swapping according to keyboard layoutJuan Linietsky2015-01-041-1/+1
* missing fils from yesterday comit.Juan Linietsky2014-10-031-3/+4
* Huge Amount of BugFixJuan Linietsky2014-10-031-0/+31
* 3D Physics Rework, Other StuffJuan Linietsky2014-09-151-0/+337
* 3D Physics and Other StuffJuan Linietsky2014-09-021-8/+90
* A bit of everything:Juan Linietsky2014-05-141-0/+19
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+1050