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path: root/servers/physics/shape_sw.cpp
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* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-667/+528
* Various fixes detected using PVS-Studio static analyzer.Thaer Razeq2017-02-281-1/+1
* Use real_t as floating point type in physics code.Ferenc Arn2017-02-131-53/+53
* Style: Fix statements ending with ';;'Rémi Verschelde2017-01-161-1/+1
* Style: Fix whole-line commented codeRémi Verschelde2017-01-141-4/+6
* Type renames:Juan Linietsky2017-01-111-18/+18
* Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky2017-01-071-31/+31
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Remove unused variables (fourth pass) + dead codeRémi Verschelde2016-07-081-4/+0
* avoid crash with empty concavepolygonshape, fixes #3169Juan Linietsky2016-01-101-0/+4
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* fixes crash related to empty concavecollisionshape, fixes #1709Juan Linietsky2015-04-261-0/+13
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* 3D Physics and Other StuffJuan Linietsky2014-09-021-5/+11
* Little BitsJuan Linietsky2014-08-141-1636/+1636
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+1664