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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
servers
/
physics_2d
/
area_2d_sw.cpp
Commit message (
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Author
Age
Files
Lines
*
Fix point gravity calculation
PouleyKetchoupp
2021-08-24
1
-0
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+20
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Merge pull request #44695 from madmiraal/fix-44632
Rémi Verschelde
2021-03-26
1
-2
/
+6
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Remove all elements from monitored_bodies and monitored_areas when processed
Marcel Admiraal
2020-12-26
1
-2
/
+6
*
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Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
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Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
1
-2
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+2
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Remove elements from monitored_bodies and monitored_areas as they are
Marcel Admiraal
2020-07-04
1
-12
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+16
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Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-13
/
+26
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Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+1
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-15
/
+0
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Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
Rémi Verschelde
2020-05-10
1
-16
/
+40
*
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
1
-24
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+24
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Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-20
1
-2
/
+2
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ObjectID converted to a structure, fixes many bugs where used incorrectly as ...
Juan Linietsky
2020-02-12
1
-6
/
+4
*
Merge pull request #33615 from raphael10241024/fix_shape_change
Rémi Verschelde
2020-01-16
1
-0
/
+3
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*
refresh area2d collision when shape changes, close #33369
RaphaelHunter
2019-11-14
1
-0
/
+3
*
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Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
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/
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-12-07
1
-2
/
+4
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-97
/
+79
*
Style: Cosmetic fixes to play nice with clang-format
Rémi Verschelde
2017-01-15
1
-8
/
+8
*
Type renames:
Juan Linietsky
2017-01-11
1
-1
/
+1
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
merged some stuff for okam
Juan Linietsky
2015-09-03
1
-0
/
+8
*
Calculate gravity based on distance from body to gravity point (2D)
Fabio Alessandrelli
2015-05-18
1
-0
/
+3
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
Area2D can now detect overlap with other areas
Juan Linietsky
2015-03-17
1
-1
/
+70
*
Changes to 2D physics engine
Juan Linietsky
2015-01-05
1
-3
/
+6
*
Huge Amount of BugFix
Juan Linietsky
2014-10-03
1
-0
/
+1
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3D Physics Rework, Other Stuff
Juan Linietsky
2014-09-15
1
-0
/
+1
*
-improved physics ccd
Juan Linietsky
2014-02-19
1
-1
/
+1
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GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+193