summaryrefslogtreecommitdiffstats
path: root/servers/physics_2d/area_2d_sw.cpp
Commit message (Expand)AuthorAgeFilesLines
* Fix point gravity calculationPouleyKetchoupp2021-08-241-0/+20
* Merge pull request #44695 from madmiraal/fix-44632Rémi Verschelde2021-03-261-2/+6
|\
| * Remove all elements from monitored_bodies and monitored_areas when processedMarcel Admiraal2020-12-261-2/+6
* | Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* | Rename empty() to is_empty()Marcel Admiraal2020-12-281-2/+2
|/
* Remove elements from monitored_bodies and monitored_areas as they areMarcel Admiraal2020-07-041-12/+16
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-13/+26
* Style: Enforce separation line between function definitionsRémi Verschelde2020-05-141-0/+1
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-15/+0
* Style: clang-format: Disable AllowShortCaseLabelsOnASingleLineRémi Verschelde2020-05-101-16/+40
* Renaming of servers for coherency.Juan Linietsky2020-03-271-24/+24
* Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky2020-02-201-2/+2
* ObjectID converted to a structure, fixes many bugs where used incorrectly as ...Juan Linietsky2020-02-121-6/+4
* Merge pull request #33615 from raphael10241024/fix_shape_changeRémi Verschelde2020-01-161-0/+3
|\
| * refresh area2d collision when shape changes, close #33369RaphaelHunter2019-11-141-0/+3
* | Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
|/
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Style: Apply new clang-format 5.0 style to all filesRémi Verschelde2017-12-071-2/+4
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-97/+79
* Style: Cosmetic fixes to play nice with clang-formatRémi Verschelde2017-01-151-8/+8
* Type renames:Juan Linietsky2017-01-111-1/+1
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* merged some stuff for okamJuan Linietsky2015-09-031-0/+8
* Calculate gravity based on distance from body to gravity point (2D)Fabio Alessandrelli2015-05-181-0/+3
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* Area2D can now detect overlap with other areasJuan Linietsky2015-03-171-1/+70
* Changes to 2D physics engineJuan Linietsky2015-01-051-3/+6
* Huge Amount of BugFixJuan Linietsky2014-10-031-0/+1
* 3D Physics Rework, Other StuffJuan Linietsky2014-09-151-0/+1
* -improved physics ccdJuan Linietsky2014-02-191-1/+1
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+193