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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotSpartan3222024-10-131-0/+2
* PhysicsDirectBodyState2D: add get_contact_local_velocity_at_positionRicardo Buring2023-04-141-0/+5
* Add get_contact_impulse method to PhysicsDirectBodyState2DRicardo Buring2023-01-101-0/+5
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Add `is_zero_approx` methods to `Vector2`, `3`, and `4`Jonathan Nicholl2022-09-021-1/+1
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Improve RigidDynamicBody force and torque APIPouleyKetchoupp2021-12-101-12/+49
* Expose local center of mass in physics serversPouleyKetchoupp2021-11-081-0/+4
* Improved RigidDynamicBody linear/angular damping overridePouleyKetchoupp2021-10-251-2/+2
* Rename Godot Physics classes from *SW to Godot*PouleyKetchoupp2021-10-181-0/+178