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path: root/servers/physics_2d/godot_body_pair_2d.cpp
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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotSpartan3222024-10-131-0/+2
* Merge pull request #76138 from rburing/ccd_against_movingRémi Verschelde2023-06-191-3/+6
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| * Improve rigid body CCD against moving bodiesRicardo Buring2023-04-161-3/+6
* | PhysicsDirectBodyState2D: add get_contact_local_velocity_at_positionRicardo Buring2023-04-141-8/+9
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* Add get_contact_impulse method to PhysicsDirectBodyState2DRicardo Buring2023-01-101-17/+20
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Fix regression 70154 caused by my prior CCD fix.Geekotron2022-12-161-4/+4
* Fix Physics3D and Physics2D CCD sometimes adjusting velocity too much (preven...Geekotron2022-12-131-5/+18
* Remove usage of unitialized variablesRafał Mikrut2022-10-011-1/+1
* Rename Basis get_axis to get_column, remove redundant methodsAaron Franke2022-05-031-3/+3
* Rename Transform2D "elements" to "columns"Aaron Franke2022-04-291-2/+2
* Fix some issues found by cppcheck.bruvzg2022-04-061-1/+1
* Style: Cleanup single-line blocks, semicolons, dead codeRémi Verschelde2022-02-161-2/+3
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Fix rigid body ray cast CCD in 2D and 3D Godot PhysicsPouleyKetchoupp2021-12-101-29/+55
* Update space parameters in 2D and 3DPouleyKetchoupp2021-12-031-1/+1
* Improve RigidDynamicBody contacts in 2D and 3DPouleyKetchoupp2021-12-031-54/+71
* Fix RigidDynamicBody gaining momentum with bouncePouleyKetchoupp2021-11-251-4/+3
* Rename Godot Physics classes from *SW to Godot*PouleyKetchoupp2021-10-181-0/+545