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Redot Engine – Multi-platform 2D and 3D game engine
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physics_2d
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godot_body_pair_2d.cpp
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Spartan322
2024-10-13
1
-0
/
+2
*
Merge pull request #76138 from rburing/ccd_against_moving
Rémi Verschelde
2023-06-19
1
-3
/
+6
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*
Improve rigid body CCD against moving bodies
Ricardo Buring
2023-04-16
1
-3
/
+6
*
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PhysicsDirectBodyState2D: add get_contact_local_velocity_at_position
Ricardo Buring
2023-04-14
1
-8
/
+9
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/
*
Add get_contact_impulse method to PhysicsDirectBodyState2D
Ricardo Buring
2023-01-10
1
-17
/
+20
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Fix regression 70154 caused by my prior CCD fix.
Geekotron
2022-12-16
1
-4
/
+4
*
Fix Physics3D and Physics2D CCD sometimes adjusting velocity too much (preven...
Geekotron
2022-12-13
1
-5
/
+18
*
Remove usage of unitialized variables
Rafał Mikrut
2022-10-01
1
-1
/
+1
*
Rename Basis get_axis to get_column, remove redundant methods
Aaron Franke
2022-05-03
1
-3
/
+3
*
Rename Transform2D "elements" to "columns"
Aaron Franke
2022-04-29
1
-2
/
+2
*
Fix some issues found by cppcheck.
bruvzg
2022-04-06
1
-1
/
+1
*
Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-02-16
1
-2
/
+3
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Fix rigid body ray cast CCD in 2D and 3D Godot Physics
PouleyKetchoupp
2021-12-10
1
-29
/
+55
*
Update space parameters in 2D and 3D
PouleyKetchoupp
2021-12-03
1
-1
/
+1
*
Improve RigidDynamicBody contacts in 2D and 3D
PouleyKetchoupp
2021-12-03
1
-54
/
+71
*
Fix RigidDynamicBody gaining momentum with bounce
PouleyKetchoupp
2021-11-25
1
-4
/
+3
*
Rename Godot Physics classes from *SW to Godot*
PouleyKetchoupp
2021-10-18
1
-0
/
+545