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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotSpartan3222024-10-131-0/+2
* Update PinJoint2D API with angle limits and motor speedDragos Daian2023-09-261-0/+2
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Add `area_get_collision_layer` and `area_get_collision_mask`Mansur Isaev2022-09-251-1/+5
* PhysicsServer2D and PhysicsServer3D: make body_set_state_sync_callback take a...Ricardo Buring2022-09-151-1/+1
* Add collision weight to PhysicsBody for penetrations must be avoidedSilc Renew2022-08-181-0/+3
* Add a new HashSet templatereduz2022-05-201-1/+1
* Replace most uses of Map by HashMapreduz2022-05-161-1/+1
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Improve RigidDynamicBody force and torque APIPouleyKetchoupp2021-12-101-10/+15
* Update space parameters in 2D and 3DPouleyKetchoupp2021-12-031-3/+0
* Separate space override modes for gravity/damping in AreaPouleyKetchoupp2021-11-091-3/+0
* Use `Callable` in Area monitor callbackrafallus2021-11-011-2/+2
* Rename Godot Physics classes from *SW to Godot*PouleyKetchoupp2021-10-181-0/+299