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Redot Engine – Multi-platform 2D and 3D game engine
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physics_2d
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godot_shape_2d.cpp
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Spartan322
2024-10-13
1
-0
/
+2
*
Increase size of WorldBoundaryShape to be much larger
Hugo Locurcio
2024-04-16
1
-1
/
+1
*
Replace error checks against `size` with `is_empty`
A Thousand Ships
2024-02-09
1
-1
/
+1
*
replace confusing code in CapsuleShape2D
golfinq
2023-10-20
1
-2
/
+1
*
Fix precision in physics supports generation
Black-Cat
2023-04-29
1
-6
/
+5
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Fix collision detection for degenerate capsules
Ricardo Buring
2022-12-06
1
-6
/
+4
*
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-07
1
-33
/
+33
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-9
/
+9
*
Fix some issues found by cppcheck.
bruvzg
2022-04-06
1
-1
/
+1
*
Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-02-16
1
-6
/
+0
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Rename Godot Physics classes from *SW to Godot*
PouleyKetchoupp
2021-10-18
1
-0
/
+995