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Redot Engine – Multi-platform 2D and 3D game engine
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physics_2d
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godot_step_2d.cpp
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Spartan322
2024-10-13
1
-0
/
+2
*
Move some worker_thread_pool.h includes out of header files
myaaaaaaaaa
2023-02-13
1
-0
/
+1
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Fix typo in physics step: contraint -> constraint
Ricardo Buring
2022-12-06
1
-3
/
+3
*
Restore RigidBody2/3D, SoftBody names in physics
fabriceci
2022-08-26
1
-1
/
+1
*
Remove ThreadWorkPool, replace by WorkerThreadPool
Juan Linietsky
2022-07-25
1
-5
/
+4
*
Use range iterators for RBSet in most cases
Aaron Record
2022-05-19
1
-2
/
+2
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-1
/
+1
*
Fix some issues found by cppcheck.
bruvzg
2022-04-06
1
-1
/
+1
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Update space parameters in 2D and 3D
PouleyKetchoupp
2021-12-03
1
-2
/
+2
*
Fix physics BVH pairing for teleported or fast moving objects
PouleyKetchoupp
2021-11-16
1
-1
/
+3
*
ThreadWorkPool no longer starts worker threads if given zero work.
Ibrahn Sahir
2021-11-01
1
-5
/
+1
*
Rename Godot Physics classes from *SW to Godot*
PouleyKetchoupp
2021-10-18
1
-0
/
+308