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Redot Engine – Multi-platform 2D and 3D game engine
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physics_2d
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Author
Age
Files
Lines
*
Remove Signal connect binds
Juan Linietsky
2022-07-29
2
-4
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+4
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Remove ThreadWorkPool, replace by WorkerThreadPool
Juan Linietsky
2022-07-25
2
-8
/
+5
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Clean up Hash Functions
reduz
2022-06-20
1
-3
/
+3
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Add a new HashSet template
reduz
2022-05-20
5
-7
/
+7
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Use range iterators for RBSet in most cases
Aaron Record
2022-05-19
2
-11
/
+11
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Add motion parameter to toggle whether recovery is reported as a collision
Ricardo Buring
2022-05-18
1
-1
/
+1
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Replace most uses of Map by HashMap
reduz
2022-05-16
9
-56
/
+59
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Rename Basis get_axis to get_column, remove redundant methods
Aaron Franke
2022-05-03
2
-7
/
+7
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Merge pull request #60627 from aaronfranke/rename-elements
Rémi Verschelde
2022-05-03
5
-40
/
+40
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Rename Transform2D "elements" to "columns"
Aaron Franke
2022-04-29
5
-40
/
+40
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Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-05-02
2
-2
/
+2
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Fix more issues found by cppcheck.
bruvzg
2022-04-20
1
-2
/
+2
*
Fix some issues found by cppcheck.
bruvzg
2022-04-06
11
-31
/
+31
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Add protective checks for invalid handle use in BVH
lawnjelly
2022-03-23
1
-0
/
+6
*
Raycasts hitting from inside: return collision point in global coordinates
Ricardo Buring
2022-03-20
1
-1
/
+1
*
PinJoint2D: fix inertia tensor, taking center of mass into account
Ricardo Buring
2022-03-16
1
-8
/
+12
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[4.x] BVH - Fix area-area collision regression
lawnjelly
2022-03-06
1
-2
/
+2
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Merge pull request #57630 from lawnjelly/bvh4_templated_checks
Rémi Verschelde
2022-03-04
4
-12
/
+40
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BVH - Sync BVH with 3.x
lawnjelly
2022-02-04
4
-12
/
+40
*
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In final phase of test_body_motion, move and cull AABB for body once, instead...
Ricardo Buring
2022-02-18
1
-4
/
+3
*
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Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-02-16
4
-25
/
+3
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/
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
31
-62
/
+62
*
Merge pull request #55736 from nekomatata/physics-apply-forces
Camille Mohr-Daurat
2021-12-10
6
-95
/
+194
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Improve RigidDynamicBody force and torque API
PouleyKetchoupp
2021-12-10
6
-95
/
+194
*
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Merge pull request #55773 from nekomatata/fix-raycast-ccd
Camille Mohr-Daurat
2021-12-10
2
-30
/
+57
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Fix rigid body ray cast CCD in 2D and 3D Godot Physics
PouleyKetchoupp
2021-12-10
2
-30
/
+57
*
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Merge pull request #55702 from nekomatata/physics-solver-settings
Rémi Verschelde
2021-12-10
2
-7
/
+25
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Add physics solver settings to project settings
PouleyKetchoupp
2021-12-07
2
-7
/
+25
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Handle test body motion with 0 margin
PouleyKetchoupp
2021-12-09
1
-9
/
+15
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Update space parameters in 2D and 3D
PouleyKetchoupp
2021-12-03
7
-22
/
+29
*
Improve RigidDynamicBody contacts in 2D and 3D
PouleyKetchoupp
2021-12-03
4
-58
/
+82
*
Fix RigidDynamicBody gaining momentum with bounce
PouleyKetchoupp
2021-11-25
3
-4
/
+12
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Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-23
2
-2
/
+2
*
Add wakeup() conditional if previous gravity was 0
Brennen Green
2021-11-22
1
-0
/
+3
*
Add area to moved list when changing monitorable,
Marcel Admiraal
2021-11-20
3
-4
/
+9
*
Fix rest_info returning no result with high margin and low motion
PouleyKetchoupp
2021-11-17
1
-9
/
+5
*
Fix physics BVH pairing for teleported or fast moving objects
PouleyKetchoupp
2021-11-16
1
-1
/
+3
*
Merge pull request #54810 from nekomatata/area-separate-override-modes
Camille Mohr-Daurat
2021-11-11
8
-64
/
+126
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Separate space override modes for gravity/damping in Area
PouleyKetchoupp
2021-11-09
8
-64
/
+126
*
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Add raycast options to hit when starting inside / hit back faces
PouleyKetchoupp
2021-11-10
1
-0
/
+16
*
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Fix errors in CharacterBody when floor is destroyed or removed
PouleyKetchoupp
2021-11-10
1
-1
/
+8
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Merge pull request #54134 from nekomatata/body-center-of-mass-local
Camille Mohr-Daurat
2021-11-08
4
-1
/
+7
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Expose local center of mass in physics servers
PouleyKetchoupp
2021-11-08
4
-1
/
+7
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Merge pull request #54486 from ibrahn/thread-work-pool-lazier
Rémi Verschelde
2021-11-08
1
-5
/
+1
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ThreadWorkPool no longer starts worker threads if given zero work.
Ibrahn Sahir
2021-11-01
1
-5
/
+1
*
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Use parameter classes instead of arguments for all physics queries
PouleyKetchoupp
2021-11-04
2
-70
/
+54
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Use `Callable` in Area monitor callback
rafallus
2021-11-01
4
-80
/
+78
*
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Improved RigidDynamicBody linear/angular damping override
PouleyKetchoupp
2021-10-25
3
-48
/
+60
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Merge pull request #54124 from Uxeron/CenterOfMassRotationFix
Camille Mohr-Daurat
2021-10-22
1
-8
/
+4
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Fix physics body rotating incorrectly around it's center of mass
Uxeron
2021-10-22
1
-8
/
+4
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