| Commit message (Expand) | Author | Age | Files | Lines |
| * | Update copyright statements to 2020 | Rémi Verschelde | 2020-01-01 | 33 | -66/+66 |
| * | Removed unused variables, add some constants numbers | Rafał Mikrut | 2019-12-10 | 1 | -1/+1 |
| * | Merge pull request #32845 from madmiraal/rigidbody-mode-change | Rémi Verschelde | 2019-10-25 | 1 | -0/+2 |
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| | * | Activate Body(2D)SW when switching to rigid or character mode. | Marcel Admiraal | 2019-10-15 | 1 | -0/+2 |
| * | | Fix leak in Physics2DServerSW | Rafał Mikrut | 2019-10-24 | 1 | -0/+1 |
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| * | Fix mismatch between RigidBody(2D) and Body(2D)SW can_sleep defaults. | Marcel Admiraal | 2019-10-12 | 1 | -1/+1 |
| * | Fix uninitialized inertia value in Body2DSW | Andrii Doroshenko (Xrayez) | 2019-08-23 | 1 | -0/+1 |
| * | Fix custom inertia in physics2d, closes#30838 | RaphaelHunter | 2019-08-22 | 2 | -13/+17 |
| * | Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "main" and "servers" directories | Michael Alexsander Silva Dias | 2019-08-09 | 1 | -22/+6 |
| * | Add some code changes/fixes proposed by Coverity and Clang Tidy | qarmin | 2019-08-07 | 2 | -5/+3 |
| * | Correct typo and format of comments | IAmActuallyCthulhu | 2019-07-30 | 1 | -3/+3 |
| * | Remove physics thread getting the gl context | santouits | 2019-07-27 | 1 | -2/+0 |
| * | Update some dead links in the codebase | Michael Alexsander Silva Dias | 2019-07-23 | 1 | -1/+1 |
| * | Fix some code found by Coverity Scan and PVS Studio | qarmin | 2019-07-23 | 3 | -16/+14 |
| * | Changed some code showed in LGTM and Coverage | qarmin | 2019-07-20 | 1 | -8/+11 |
| * | Added release function to PoolVector::Access. | Ibrahn Sahir | 2019-07-06 | 1 | -1/+1 |
| * | Merge pull request #29951 from raphael10241024/add_physics_2d_optimize | Rémi Verschelde | 2019-07-01 | 4 | -11/+59 |
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| | * | add 2d physic optimization simlilar to 3d physics | yakun.zhang | 2019-06-21 | 4 | -11/+59 |
| * | | Some code changed with Clang-Tidy | qarmin | 2019-06-26 | 1 | -1/+1 |
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| * | Fix error macro calls not ending with semicolon | Rémi Verschelde | 2019-06-11 | 1 | -1/+1 |
| * | Fix some shape2d get_moment_of_inertia error | yakun.zhang | 2019-05-20 | 1 | -8/+5 |
| * | Fix typos with codespell | Rémi Verschelde | 2019-05-19 | 1 | -1/+1 |
| * | Change "ID" to lowercase "id" | Aaron Franke | 2019-05-09 | 2 | -12/+12 |
| * | Merge pull request #27371 from ShyRed/fixdisabled2dcollisions | Rémi Verschelde | 2019-04-30 | 5 | -11/+11 |
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| | * | Allow adding disabled shapes | ShyRed | 2019-04-23 | 5 | -11/+11 |
| * | | Use approximate equallity methods in many places | Aaron Franke | 2019-04-25 | 1 | -2/+2 |
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| * | Merge pull request #27673 from qarmin/small_fixes | Rémi Verschelde | 2019-04-22 | 2 | -6/+4 |
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| | * | Small fixes, mostly dupicated code | qarmin | 2019-04-08 | 2 | -6/+4 |
| * | | Style: Apply new changes from clang-format 8.0 | Rémi Verschelde | 2019-04-09 | 1 | -3/+6 |
| * | | Remove hardcoded joint bias | ShyRed | 2019-03-27 | 1 | -3/+1 |
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| * | Make query checks less agressive, fixes #24694 | Juan Linietsky | 2019-03-02 | 1 | -13/+8 |
| * | Fixed bugs in test body motion and removed unnecesary test in move_and_slide.... | Juan Linietsky | 2019-02-21 | 1 | -0/+11 |
| * | Merge pull request #26103 from nekomatata/area2d-rectangle-collision-fix | Rémi Verschelde | 2019-02-21 | 1 | -2/+5 |
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| | * | Area2d rectangle collision check doesn't ignore the first pixel row and colum... | PouleyKetchoupp | 2019-02-21 | 1 | -2/+5 |
| * | | Add -Wshadow=local to warnings and fix reported issues. | marxin | 2019-02-20 | 2 | -13/+13 |
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| * | Skip disabled shape when getting rest info. Fixes #25941 | Juan Linietsky | 2019-02-16 | 1 | -0/+4 |
| * | Support multiple ray shapes in kinematicbody, fixes #25050 | Juan Linietsky | 2019-02-16 | 1 | -7/+15 |
| * | Add a minimum treshold for acquiring rest contacts to avoid numerical precisi... | Juan Linietsky | 2019-02-16 | 2 | -0/+11 |
| * | Allow kinematic bodies without shapes to still move, fixes #24775 | Juan Linietsky | 2019-02-16 | 1 | -0/+4 |
| * | Make ray shapes not work with OWC. They don't make practical sense together. ... | Juan Linietsky | 2019-02-16 | 1 | -3/+12 |
| * | Core: Ensure classes match their header filename | Rémi Verschelde | 2019-02-12 | 1 | -1/+1 |
| * | Fixed OWC for rigid bodies, closes #25732 | Juan Linietsky | 2019-02-12 | 1 | -2/+2 |
| * | Cleanup after @reduz :) | Rémi Verschelde | 2019-01-21 | 1 | -1/+0 |
| * | -Re-added margins in one way collision (made in a more user friendly way than... | Juan Linietsky | 2019-01-18 | 6 | -8/+27 |
| * | Update copyright statements to 2019 | Rémi Verschelde | 2019-01-01 | 33 | -66/+66 |
| * | fixes crash when Body2DSW doesn't have space | hedin | 2018-12-27 | 1 | -0/+1 |
| * | Disabled CollisionShape and CollisionShape2D are not processed now | Stanislav | 2018-12-12 | 2 | -0/+8 |
| * | -Make sure monitorable cant be flipped while flushing queries, fixes #17330 | Juan Linietsky | 2018-11-16 | 3 | -0/+27 |
| * | Ensure that even at slow speed, you will always get collision using kinematic... | Juan Linietsky | 2018-11-14 | 1 | -53/+58 |
| * | Make sure rotated shapes with one way direction collisions work, fixes #12791 | Juan Linietsky | 2018-11-10 | 2 | -13/+22 |