| Commit message (Expand) | Author | Age | Files | Lines |
| * | Update copyright statements to 2020 | Rémi Verschelde | 2020-01-01 | 1 | -2/+2 |
| * | Change "ID" to lowercase "id" | Aaron Franke | 2019-05-09 | 1 | -4/+4 |
| * | Allow adding disabled shapes | ShyRed | 2019-04-23 | 1 | -2/+2 |
| * | Fix new GCC 9 warnings: -Wdeprecated-copy. | marxin | 2019-03-02 | 1 | -0/+6 |
| * | Add a minimum treshold for acquiring rest contacts to avoid numerical precisi... | Juan Linietsky | 2019-02-16 | 1 | -0/+1 |
| * | Allow kinematic bodies without shapes to still move, fixes #24775 | Juan Linietsky | 2019-02-16 | 1 | -0/+6 |
| * | -Re-added margins in one way collision (made in a more user friendly way than... | Juan Linietsky | 2019-01-18 | 1 | -1/+1 |
| * | Update copyright statements to 2019 | Rémi Verschelde | 2019-01-01 | 1 | -2/+2 |
| * | -Make sure monitorable cant be flipped while flushing queries, fixes #17330 | Juan Linietsky | 2018-11-16 | 1 | -0/+2 |
| * | Merge pull request #21386 from RandomShaper/fix-picking-in-canvas-layers | Juan Linietsky | 2018-11-07 | 1 | -1/+9 |
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| | * | Fix picking in CanvasLayer | Pedro J. Estébanez | 2018-08-25 | 1 | -1/+9 |
| * | | Fix warnings about unhandled enum value in switch [-Wswitch] | Rémi Verschelde | 2018-09-27 | 1 | -4/+1 |
| * | | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde | 2018-09-12 | 1 | -3/+3 |
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| * | Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability... | Juan Linietsky | 2018-08-21 | 1 | -8/+17 |
| * | Merge pull request #20381 from AndreaCatania/phymat_2 | Juan Linietsky | 2018-08-07 | 1 | -13/+0 |
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| | * | Removed physics material combination mode. Added rough and absorbent paramete... | Andrea Catania | 2018-08-07 | 1 | -13/+0 |
| * | | Modified RigidBody, PhysicsDirectBodyState, PhysicsServer, and their respecti... | Tiger Caldwell | 2018-07-24 | 1 | -0/+11 |
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| * | Merge pull request #12403 from AndreaCatania/phymat | Juan Linietsky | 2018-07-23 | 1 | -0/+13 |
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| | * | Implemented physics material | AndreaCatania | 2018-05-11 | 1 | -0/+13 |
| * | | -Added support for raycast in KinematicBody2D | Juan Linietsky | 2018-07-16 | 1 | -1/+16 |
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| * | Improved kinematic body 2D and 3D, Now can move rigid body | Andrea Catania | 2018-02-20 | 1 | -2/+2 |
| * | Added physics API in order to enable/disable collisions between rigidbody att... | Andrea Catania | 2018-02-05 | 1 | -0/+3 |
| * | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 |
| * | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
| * | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde | 2017-12-07 | 1 | -6/+9 |
| * | Removed type_mask and fixed some variable name | AndreaCatania | 2017-11-21 | 1 | -27/+11 |
| * | Reworked how servers preallocate RIDs, should fix #10970 | Juan Linietsky | 2017-11-09 | 1 | -2/+10 |
| * | Implemented physics plug | AndreaCatania | 2017-11-04 | 1 | -0/+37 |
| * | Added new API to get body direct state | AndreaCatania | 2017-09-29 | 1 | -1/+4 |
| * | Rename pos to position in user facing methods and variables | letheed | 2017-09-20 | 1 | -3/+3 |
| * | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
| * | ClassDB: Provide the enum name of integer constants | Ignacio Etcheverry | 2017-08-20 | 1 | -0/+2 |
| * | Makes all Godot API's methods Lower Case | Indah Sylvia | 2017-08-07 | 1 | -4/+4 |
| * | Refactor 'treshold' to 'threshold' | Poommetee Ketson | 2017-07-08 | 1 | -4/+4 |
| * | Simplified 2D Kinematicbody.. 3D will wait a bit. | Juan Linietsky | 2017-06-24 | 1 | -0/+1 |
| * | -Trigger shapes removed in 2D, they became obsolete long ago when areas could... | Juan Linietsky | 2017-06-23 | 1 | -8/+4 |
| * | Refactor layer_mask to collision_layer | Poommetee Ketson | 2017-06-14 | 1 | -12/+12 |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -211/+194 |
| * | Type renames: | Juan Linietsky | 2017-01-11 | 1 | -21/+21 |
| * | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 1 | -6/+6 |
| * | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
| * | -Fixed issue in Kinematicbody2D | Juan Linietsky | 2016-09-01 | 1 | -2/+2 |
| * | First version of Profiler | Juan Linietsky | 2016-05-21 | 1 | -1/+3 |
| * | RigidBody2D (add_force, set_inertia): new methods. | Josh Grams | 2016-04-26 | 1 | -1/+3 |
| * | RigidBody2D: add and bind get_inertia() method. | Josh Grams | 2016-04-20 | 1 | -0/+1 |
| * | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 1 | -1/+1 |
| * | Physics2D: Allow to use 'intersect_point' with objects which is not 'pickable' | Biliogadafr | 2016-02-01 | 1 | -1/+1 |
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
| * | New and corrected are override modes. | Ovnuniarchos | 2015-12-14 | 1 | -0/+2 |