index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
servers
/
physics_3d
/
gjk_epa.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Rename Transform to Transform3D in core
Aaron Franke
2021-06-03
1
-12
/
+12
*
Merge pull request #46937 from nekomatata/soft-body-support
Rémi Verschelde
2021-03-20
1
-2
/
+2
|
\
|
*
SoftBody support in GodotPhysics 3D
PouleyKetchoupp
2021-03-18
1
-2
/
+2
*
|
Fix Cylinder shape collision with margins when using GJK-EPA
PouleyKetchoupp
2021-03-16
1
-31
/
+64
|
/
*
Cylinder support in Godot Physics 3D
PouleyKetchoupp
2021-02-10
1
-35
/
+64
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-16
1
-23
/
+0
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-23
/
+62
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+2
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-3
/
+0
*
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-14
1
-7
/
+7
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-5
/
+5
*
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
1
-0
/
+946