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path: root/servers/physics_3d/godot_body_3d.cpp
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* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Fix RigidBody3D inertia calculationCykyrios2022-10-191-1/+1
* Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...bruvzg2022-10-071-15/+15
* PhysicsServer2D and PhysicsServer3D: make body_set_state_sync_callback take a...Ricardo Buring2022-09-151-7/+10
* Restore RigidBody2/3D, SoftBody names in physicsfabriceci2022-08-261-10/+10
* Remove Signal connect bindsJuan Linietsky2022-07-291-1/+1
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Improve RigidDynamicBody force and torque APIPouleyKetchoupp2021-12-101-3/+2
* Fix RigidDynamicBody gaining momentum with bouncePouleyKetchoupp2021-11-251-0/+3
* Add wakeup() conditional if previous gravity was 0Brennen Green2021-11-221-0/+3
* Separate space override modes for gravity/damping in AreaPouleyKetchoupp2021-11-091-28/+83
* Expose local center of mass in physics serversPouleyKetchoupp2021-11-081-1/+1
* Improved RigidDynamicBody linear/angular damping overridePouleyKetchoupp2021-10-251-31/+47
* Fix RigidDynamicBody collision update after changing collision layer/maskPouleyKetchoupp2021-10-211-0/+2
* Fix 2D center of mass not updated from transformPouleyKetchoupp2021-10-191-8/+9
* Rename Godot Physics classes from *SW to Godot*PouleyKetchoupp2021-10-181-0/+757