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Redot Engine – Multi-platform 2D and 3D game engine
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physics_3d
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godot_body_pair_3d.cpp
Commit message (
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Author
Age
Files
Lines
*
PhysicsDirectBodyState3D: report contact points using global coordinates
Ricardo Buring
2023-04-15
1
-4
/
+4
*
Resolved issues with script PhysicsDirectBodyState3d contacts
Tim Gift
2023-04-12
1
-8
/
+12
*
Revert attempted fix of trimesh CCD
Ricardo Buring
2023-03-13
1
-11
/
+4
*
Fix CCD in case of multiple supports in motion direction
Ricardo Buring
2023-02-10
1
-23
/
+57
*
Analytic collision normals
Peter Eastman
2023-01-18
1
-7
/
+7
*
Merge pull request #70281 from CherrySodaPop/get-impulse-3d
Rémi Verschelde
2023-01-08
1
-30
/
+38
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*
Implement collision impulse in Godot Physics 3D
Lily Garcia
2023-01-07
1
-30
/
+38
*
|
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
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/
*
Fix regression 70154 caused by my prior CCD fix.
Geekotron
2022-12-16
1
-5
/
+5
*
Fix Physics3D and Physics2D CCD sometimes adjusting velocity too much (preven...
Geekotron
2022-12-13
1
-9
/
+20
*
Remove usage of unitialized variables
Rafał Mikrut
2022-10-01
1
-1
/
+1
*
Fix some issues found by cppcheck.
bruvzg
2022-04-06
1
-2
/
+2
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Fix rigid body ray cast CCD in 2D and 3D Godot Physics
PouleyKetchoupp
2021-12-10
1
-10
/
+36
*
Update space parameters in 2D and 3D
PouleyKetchoupp
2021-12-03
1
-1
/
+1
*
Improve RigidDynamicBody contacts in 2D and 3D
PouleyKetchoupp
2021-12-03
1
-57
/
+73
*
Fix RigidDynamicBody gaining momentum with bounce
PouleyKetchoupp
2021-11-25
1
-16
/
+3
*
Add raycast options to hit when starting inside / hit back faces
PouleyKetchoupp
2021-11-10
1
-1
/
+1
*
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-28
1
-4
/
+2
*
Rename Godot Physics classes from *SW to Godot*
PouleyKetchoupp
2021-10-18
1
-0
/
+908