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path: root/servers/physics_3d/godot_body_pair_3d.cpp
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* PhysicsDirectBodyState3D: report contact points using global coordinatesRicardo Buring2023-04-151-4/+4
* Resolved issues with script PhysicsDirectBodyState3d contactsTim Gift2023-04-121-8/+12
* Revert attempted fix of trimesh CCDRicardo Buring2023-03-131-11/+4
* Fix CCD in case of multiple supports in motion directionRicardo Buring2023-02-101-23/+57
* Analytic collision normalsPeter Eastman2023-01-181-7/+7
* Merge pull request #70281 from CherrySodaPop/get-impulse-3dRémi Verschelde2023-01-081-30/+38
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| * Implement collision impulse in Godot Physics 3DLily Garcia2023-01-071-30/+38
* | One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
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* Fix regression 70154 caused by my prior CCD fix.Geekotron2022-12-161-5/+5
* Fix Physics3D and Physics2D CCD sometimes adjusting velocity too much (preven...Geekotron2022-12-131-9/+20
* Remove usage of unitialized variablesRafał Mikrut2022-10-011-1/+1
* Fix some issues found by cppcheck.bruvzg2022-04-061-2/+2
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Fix rigid body ray cast CCD in 2D and 3D Godot PhysicsPouleyKetchoupp2021-12-101-10/+36
* Update space parameters in 2D and 3DPouleyKetchoupp2021-12-031-1/+1
* Improve RigidDynamicBody contacts in 2D and 3DPouleyKetchoupp2021-12-031-57/+73
* Fix RigidDynamicBody gaining momentum with bouncePouleyKetchoupp2021-11-251-16/+3
* Add raycast options to hit when starting inside / hit back facesPouleyKetchoupp2021-11-101-1/+1
* clang-format: Disable alignment of operands, too unreliableRémi Verschelde2021-10-281-4/+2
* Rename Godot Physics classes from *SW to Godot*PouleyKetchoupp2021-10-181-0/+908