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path: root/servers/physics_3d/godot_collision_solver_3d_sat.cpp
Commit message (Expand)AuthorAgeFilesLines
* Fix typo bug in convex-convex separating axis testRicardo Buring2023-04-081-1/+1
* Collision detection supports uniform scalingPeter Eastman2023-01-191-21/+23
* Analytic collision normalsPeter Eastman2023-01-181-25/+34
* Merge pull request #70787 from peastman/cylinderRémi Verschelde2023-01-121-138/+76
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| * Analytic sphere-box, sphere-cylinder, and capsule-cylinder collisionsPeter Eastman2023-01-021-140/+78
* | Merge pull request #70660 from Malcolmnixon/collision_sphere_capsuleRémi Verschelde2023-01-121-101/+102
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| * | Modified the collision_sphere_capsule function to only test the one "correct"...Malcolm Nixon2023-01-021-101/+102
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* / One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
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* Fix typo in cylinder-cylinder SAT collision solverRicardo Buring2022-12-061-1/+1
* Optimize Convex CollisionJuan Linietsky2022-10-131-20/+41
* Remove usage of unitialized variablesRafał Mikrut2022-10-011-1/+1
* Add `is_zero_approx` methods to `Vector2`, `3`, and `4`Jonathan Nicholl2022-09-021-1/+1
* Rename Basis get_axis to get_column, remove redundant methodsAaron Franke2022-05-031-39/+39
* Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`Rémi Verschelde2022-05-021-1/+1
* Style: Cleanup single-line blocks, semicolons, dead codeRémi Verschelde2022-02-161-4/+0
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Fix contact generation with backface collision disabledPouleyKetchoupp2021-11-171-13/+66
* Rename Godot Physics classes from *SW to Godot*PouleyKetchoupp2021-10-181-0/+2397