| Commit message (Expand) | Author | Age | Files | Lines |
* | Analytic collision normals | Peter Eastman | 2023-01-18 | 1 | -1/+1 |
* | One Copyright Update to rule them all | Rémi Verschelde | 2023-01-05 | 1 | -29/+29 |
* | Fix crash when executing `PhysicsServer2D.joint_clear` | Haoyu Qiu | 2022-09-30 | 1 | -0/+1 |
* | Add `area_get_collision_layer` and `area_get_collision_mask` | Mansur Isaev | 2022-09-25 | 1 | -0/+14 |
* | PhysicsServer2D and PhysicsServer3D: make body_set_state_sync_callback take a... | Ricardo Buring | 2022-09-15 | 1 | -2/+2 |
* | Add `is_zero_approx` methods to `Vector2`, `3`, and `4` | Jonathan Nicholl | 2022-09-02 | 1 | -2/+2 |
* | Add collision weight to PhysicsBody for penetrations must be avoided | Silc Renew | 2022-08-18 | 1 | -0/+14 |
* | Add a 3D suffix to relevant physics profiler categories | Hugo Locurcio | 2022-05-28 | 1 | -1/+1 |
* | Add a new HashSet template | reduz | 2022-05-20 | 1 | -1/+1 |
* | Use range iterators for RBSet in most cases | Aaron Record | 2022-05-19 | 1 | -9/+9 |
* | Replace most uses of Map by HashMap | reduz | 2022-05-16 | 1 | -4/+4 |
* | Fix some issues found by cppcheck. | bruvzg | 2022-04-06 | 1 | -4/+4 |
* | Create GDExtension clases for PhysicsServer3D | reduz | 2022-03-15 | 1 | -2/+2 |
* | Style: Cleanup single-line blocks, semicolons, dead code | Rémi Verschelde | 2022-02-16 | 1 | -13/+0 |
* | Update copyright statements to 2022 | Rémi Verschelde | 2022-01-03 | 1 | -2/+2 |
* | Improve RigidDynamicBody force and torque API | PouleyKetchoupp | 2021-12-10 | 1 | -44/+72 |
* | Update space parameters in 2D and 3D | PouleyKetchoupp | 2021-12-03 | 1 | -13/+8 |
* | Improve RigidDynamicBody contacts in 2D and 3D | PouleyKetchoupp | 2021-12-03 | 1 | -1/+1 |
* | Merge pull request #54810 from nekomatata/area-separate-override-modes | Camille Mohr-Daurat | 2021-11-11 | 1 | -16/+2 |
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| * | Separate space override modes for gravity/damping in Area | PouleyKetchoupp | 2021-11-09 | 1 | -16/+2 |
* | | Fix errors in CharacterBody when floor is destroyed or removed | PouleyKetchoupp | 2021-11-10 | 1 | -1/+8 |
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* | Use `Callable` in Area monitor callback | rafallus | 2021-11-01 | 1 | -4/+4 |
* | Fix RigidDynamicBody collision update after changing collision layer/mask | PouleyKetchoupp | 2021-10-21 | 1 | -2/+0 |
* | Rename Godot Physics classes from *SW to Godot* | PouleyKetchoupp | 2021-10-18 | 1 | -0/+1749 |