| Commit message (Expand) | Author | Age | Files | Lines |
* | Create GDExtension clases for PhysicsServer3D | reduz | 2022-03-15 | 1 | -2/+2 |
* | Style: Cleanup single-line blocks, semicolons, dead code | Rémi Verschelde | 2022-02-16 | 1 | -13/+0 |
* | Update copyright statements to 2022 | Rémi Verschelde | 2022-01-03 | 1 | -2/+2 |
* | Improve RigidDynamicBody force and torque API | PouleyKetchoupp | 2021-12-10 | 1 | -44/+72 |
* | Update space parameters in 2D and 3D | PouleyKetchoupp | 2021-12-03 | 1 | -13/+8 |
* | Improve RigidDynamicBody contacts in 2D and 3D | PouleyKetchoupp | 2021-12-03 | 1 | -1/+1 |
* | Merge pull request #54810 from nekomatata/area-separate-override-modes | Camille Mohr-Daurat | 2021-11-11 | 1 | -16/+2 |
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| * | Separate space override modes for gravity/damping in Area | PouleyKetchoupp | 2021-11-09 | 1 | -16/+2 |
* | | Fix errors in CharacterBody when floor is destroyed or removed | PouleyKetchoupp | 2021-11-10 | 1 | -1/+8 |
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* | Use `Callable` in Area monitor callback | rafallus | 2021-11-01 | 1 | -4/+4 |
* | Fix RigidDynamicBody collision update after changing collision layer/mask | PouleyKetchoupp | 2021-10-21 | 1 | -2/+0 |
* | Rename Godot Physics classes from *SW to Godot* | PouleyKetchoupp | 2021-10-18 | 1 | -0/+1749 |