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Redot Engine – Multi-platform 2D and 3D game engine
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Merge pull request #83003 from AThousandShips/null_check_extra
Rémi Verschelde
2023-10-09
4
-10
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+10
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Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
A Thousand Ships
2023-10-08
4
-10
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+10
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Fixes to allow object-less callables throughout Godot
Mai Lavelle
2023-10-06
2
-16
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+4
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Add vararg call() method to C++ Callable
kobewi
2023-10-05
1
-4
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+1
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Merge pull request #82313 from AThousandShips/null_check_servers
Rémi Verschelde
2023-09-26
6
-191
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+191
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[Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
A Thousand Ships
2023-09-25
6
-191
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+191
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Merge pull request #81610 from Ughuuu/add-angle-limits-and-motor-to-pin-joint-2d
Rémi Verschelde
2023-09-26
1
-2
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+2
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Update PinJoint2D API with angle limits and motor speed
Dragos Daian
2023-09-26
1
-2
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+2
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Merge pull request #78757 from Crimzoth/RigidBody3D-mass-issue-fix
Rémi Verschelde
2023-09-26
1
-1
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+1
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Fix: Mass not set properly for RigidBody
Crimzoth
2023-06-27
1
-1
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+1
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Fix bindings of `PhysicsServer3DRenderingServerHandler`
Mikael Hermansson
2023-09-20
1
-4
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+2
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Add ability to get barycentric coordinates from ray
PrecisionRender
2023-08-02
7
-30
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+41
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Merge pull request #76138 from rburing/ccd_against_moving
Rémi Verschelde
2023-06-19
1
-2
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+5
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Improve rigid body CCD against moving bodies
Ricardo Buring
2023-04-16
1
-2
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+5
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Single Compilation Unit build.
lawnjelly
2023-06-06
4
-85
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+33
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Restore edge and face support thresholds in 3D
Ricardo Buring
2023-05-17
1
-15
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+22
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Merge pull request #76088 from rburing/contact_points_global_3d
Rémi Verschelde
2023-05-10
1
-4
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+4
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PhysicsDirectBodyState3D: report contact points using global coordinates
Ricardo Buring
2023-04-15
1
-4
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+4
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Fix precision in physics supports generation
Black-Cat
2023-04-29
1
-14
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+14
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Fix misuses of error macros
Danil Alexeev
2023-04-18
1
-1
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+0
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Resolved issues with script PhysicsDirectBodyState3d contacts
Tim Gift
2023-04-12
4
-10
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+22
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Fix typo bug in convex-convex separating axis test
Ricardo Buring
2023-04-08
1
-1
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+1
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Revert attempted fix of trimesh CCD
Ricardo Buring
2023-03-13
1
-11
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+4
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Merge pull request #72917 from rburing/fix_trimesh_ccd
Rémi Verschelde
2023-02-20
1
-23
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+57
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Fix CCD in case of multiple supports in motion direction
Ricardo Buring
2023-02-10
1
-23
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+57
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Merge pull request #68181 from MarianoGnu/fix-convex-hull-crash
Rémi Verschelde
2023-02-17
1
-0
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+2
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Avoid memory corruption when GodotConvexPolygonShape3D is setup more than once
Mariano Javier Suligoy
2022-11-02
1
-0
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+2
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Move some worker_thread_pool.h includes out of header files
myaaaaaaaaa
2023-02-13
2
-1
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+1
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Create default World physics spaces on demand only
smix8
2023-01-31
1
-8
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+8
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Merge pull request #72107 from rburing/separation_ray_normal
Rémi Verschelde
2023-01-31
1
-3
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+2
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Fix separation ray normal direction
Ricardo Buring
2023-01-26
1
-3
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+2
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Replace Area gravity point distance scale with unit distance
Aaron Franke
2023-01-29
2
-13
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+13
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Remove deprecated AREA_PARAM_GRAVITY_POINT_ATTENUATION
Aaron Franke
2023-01-29
2
-9
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+0
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Use range iterators in LocalVector loops
kobewi
2023-01-21
2
-86
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+40
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Collision detection supports uniform scaling
Peter Eastman
2023-01-19
1
-21
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+23
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Analytic collision normals
Peter Eastman
2023-01-18
9
-52
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+67
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Merge pull request #70787 from peastman/cylinder
Rémi Verschelde
2023-01-12
1
-138
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+76
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Analytic sphere-box, sphere-cylinder, and capsule-cylinder collisions
Peter Eastman
2023-01-02
1
-140
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+78
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Merge pull request #70660 from Malcolmnixon/collision_sphere_capsule
Rémi Verschelde
2023-01-12
1
-101
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+102
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Modified the collision_sphere_capsule function to only test the one "correct"...
Malcolm Nixon
2023-01-02
1
-101
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+102
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Merge pull request #70281 from CherrySodaPop/get-impulse-3d
Rémi Verschelde
2023-01-08
5
-35
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+47
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Implement collision impulse in Godot Physics 3D
Lily Garcia
2023-01-07
5
-35
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+47
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Merge pull request #70858 from Malcolmnixon/fast-concave-support
Rémi Verschelde
2023-01-07
1
-16
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+39
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Micro-optimizations of the GodotConvexPolygonShape3D::get_support function. S...
Malcolm Nixon
2023-01-02
1
-16
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+39
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Merge pull request #68429 from KoBeWi/PropertySettings
Rémi Verschelde
2023-01-06
1
-17
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+6
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Add PropertyInfo overload for GLOBAL_DEF
kobewi
2022-12-11
1
-17
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+6
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
45
-1305
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+1305
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Merge pull request #63650 from fabriceci/apply-moving-platform-angular-velocity
Rémi Verschelde
2023-01-03
1
-0
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+1
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Adds a method to return the angular velocity of a platform
fabriceci
2022-08-24
1
-0
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+1
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Remove unnecessary bail-out if shape A is concave. The test for A being conca...
Malcolm Nixon
2022-12-27
1
-4
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+0
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