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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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/
servers
/
physics_server_3d.cpp
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Spartan322
2024-10-13
1
-0
/
+2
*
Bind `PhysicsServer*D::body_set_state_sync_callback`
Mikael Hermansson
2024-07-23
1
-0
/
+2
*
Bind physics server methods related to shape margin
Mikael Hermansson
2024-05-19
1
-0
/
+2
*
Bind constants related to 6DOF joints
Ricardo Buring
2024-03-24
1
-0
/
+10
*
Disable all 3D nodes, physics, and resources when compiling without 3D
Aaron Franke
2024-03-11
1
-0
/
+4
*
Bind physics server methods related to `SoftBody3D`
Mikael Hermansson
2024-01-26
1
-0
/
+52
*
Fix PhysicsShapeQueryParameters3D.motion type wrongly set to Vector2
Robert Borghese
2024-01-02
1
-1
/
+1
*
Fix missing clear for some `set_exclude*` query parameter methods
A Thousand Ships
2023-09-21
1
-0
/
+2
*
Fix bindings of `PhysicsServer3DRenderingServerHandler`
Mikael Hermansson
2023-09-20
1
-6
/
+10
*
Add ability to get barycentric coordinates from ray
PrecisionRender
2023-08-02
1
-0
/
+1
*
Change the "Physics Engine" project settings to prompt a restart
Mikael Hermansson
2023-06-04
1
-0
/
+1
*
Resolved issues with script PhysicsDirectBodyState3d contacts
Tim Gift
2023-04-12
1
-0
/
+1
*
Modify "physics/3d/solver/contact_max_allowed_penetration" precision to three...
Malcolm Nixon
2023-04-05
1
-3
/
+3
*
Fix collide_shape return type
Ricardo Buring
2023-03-23
1
-4
/
+4
*
Fix return type for collide_shape to use PackedVector3Array
Anthony Cossins
2023-02-12
1
-3
/
+3
*
Create default World physics spaces on demand only
smix8
2023-01-31
1
-0
/
+16
*
Replace Area gravity point distance scale with unit distance
Aaron Franke
2023-01-29
1
-1
/
+1
*
Remove deprecated AREA_PARAM_GRAVITY_POINT_ATTENUATION
Aaron Franke
2023-01-29
1
-1
/
+0
*
Merge pull request #68429 from KoBeWi/PropertySettings
Rémi Verschelde
2023-01-06
1
-1
/
+1
|
\
|
*
Add PropertyInfo overload for GLOBAL_DEF
kobewi
2022-12-11
1
-1
/
+1
*
|
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
|
Bind methods related to disabling collision between joint bodies
Mikael Hermansson
2022-12-23
1
-0
/
+3
|
/
*
Update remaining physics exclude parameters to use TypedArray
Ricardo Buring
2022-11-23
1
-20
/
+20
*
Change exclude property in `PhysicsRayQueryParameters3D` to TypedArray
Raul Santos
2022-10-31
1
-5
/
+5
*
Bind PhysicsDirectBodyState3D::get_inverse_inertia_tensor
Mikael Hermansson
2022-10-05
1
-0
/
+2
*
Add `area_get_collision_layer` and `area_get_collision_mask`
Mansur Isaev
2022-09-25
1
-0
/
+3
*
Expose registration of physics servers to GDExtension
Ricardo Buring
2022-09-07
1
-8
/
+31
*
Restore RigidBody2/3D, SoftBody names in physics
fabriceci
2022-08-26
1
-2
/
+2
*
Replace Array return types with TypedArray 2
kobewi
2022-08-23
1
-16
/
+17
*
Add collision weight to PhysicsBody for penetrations must be avoided
Silc Renew
2022-08-18
1
-0
/
+3
*
Add static methods to create RayQueryParameters
kobewi
2022-06-10
1
-0
/
+12
*
Use range iterators for RBSet in most cases
Aaron Record
2022-05-19
1
-6
/
+6
*
Add dedicated macros for property name extraction
Haoyu Qiu
2022-05-19
1
-1
/
+1
*
Add motion parameter to toggle whether recovery is reported as a collision
Ricardo Buring
2022-05-18
1
-0
/
+4
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-3
/
+3
*
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-05-03
1
-2
/
+2
*
Create GDExtension clases for PhysicsServer3D
reduz
2022-03-15
1
-0
/
+16
*
Validate PhysicsDirectSpaceState{2,3}D::_intersect_point input
Haoyu Qiu
2022-02-14
1
-0
/
+2
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Improve RigidDynamicBody force and torque API
PouleyKetchoupp
2021-12-10
1
-7
/
+29
*
Add physics solver settings to project settings
PouleyKetchoupp
2021-12-07
1
-2
/
+0
*
Update space parameters in 2D and 3D
PouleyKetchoupp
2021-12-03
1
-3
/
+3
*
Merge pull request #54810 from nekomatata/area-separate-override-modes
Camille Mohr-Daurat
2021-11-11
1
-3
/
+3
|
\
|
*
Separate space override modes for gravity/damping in Area
PouleyKetchoupp
2021-11-09
1
-3
/
+3
*
|
Add raycast options to hit when starting inside / hit back faces
PouleyKetchoupp
2021-11-10
1
-0
/
+8
|
/
*
Merge pull request #54134 from nekomatata/body-center-of-mass-local
Camille Mohr-Daurat
2021-11-08
1
-0
/
+2
|
\
|
*
Expose local center of mass in physics servers
PouleyKetchoupp
2021-11-08
1
-0
/
+2
*
|
Use parameter classes instead of arguments for all physics queries
PouleyKetchoupp
2021-11-04
1
-71
/
+137
|
/
*
Use `Callable` in Area monitor callback
rafallus
2021-11-01
1
-2
/
+2
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