index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
servers
/
physics_server_3d.h
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
KinematicBody split between new CharacterBody and PhysicsBody
PouleyKetchoupp
2021-06-04
1
-7
/
+2
*
Rename Transform to Transform3D in core
Aaron Franke
2021-06-03
1
-24
/
+24
*
Prevent setting too big or too small Collision Mask and Layer
Rafał Mikrut
2021-04-30
1
-2
/
+2
*
Unexpose _direct_state_changed in PhysicsBody
rafallus
2021-04-22
1
-1
/
+1
*
SoftBody support in GodotPhysics 3D
PouleyKetchoupp
2021-03-18
1
-13
/
+13
*
Make Servers truly Thread Safe
reduz
2021-02-10
1
-31
/
+47
*
Use real_t in physics code
Aaron Franke
2021-01-28
1
-28
/
+28
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Remove Generic6DOFJoint precision property
Marcel Admiraal
2020-12-15
1
-3
/
+0
*
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-16
1
-5
/
+0
*
Merge pull request #42167 from madmiraal/fix-42108
Rémi Verschelde
2020-11-16
1
-1
/
+0
|
\
|
*
Remove the unnecessary sync() and the restrictions it imposes on 3D Physics.
Marcel Admiraal
2020-09-18
1
-1
/
+0
*
|
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-2
/
+2
*
|
Refactor MethodBind to use variadic templates
reduz
2020-10-18
1
-1
/
+1
|
/
*
Ensure assignment operators return by reference to avoid unnecessary copies.
Marcel Admiraal
2020-09-04
1
-1
/
+1
*
Merge pull request #37350 from aaronfranke/force-impulse
Rémi Verschelde
2020-07-02
1
-6
/
+6
|
\
|
*
Refactor physics force and impulse code
Aaron Franke
2020-06-02
1
-6
/
+6
*
|
Expose shape property for shape query parameters classes
Andrii Doroshenko (Xrayez)
2020-06-26
1
-1
/
+3
|
/
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-10
/
+0
*
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-14
1
-4
/
+2
*
Fix set_sleep_state in Bullet body direct state
PouleyKetchoupp
2020-04-14
1
-1
/
+1
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-3
/
+3
*
More server renames for consistency after #37361
Rémi Verschelde
2020-03-28
1
-1
/
+1
*
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
1
-0
/
+844
[prev]