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Redot Engine – Multi-platform 2D and 3D game engine
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servers
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register_server_types.cpp
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Author
Age
Files
Lines
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
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Move Godot Physics 2D into a module; add dummy 2D physics server
Ricardo Buring
2024-09-23
1
-13
/
+4
*
Move Godot Physics 3D into a module; add dummy 3D physics server
Ricardo Buring
2024-09-21
1
-13
/
+4
*
Add samples playback support
Adam Scott
2024-06-18
1
-0
/
+2
*
Improvements to VRS/Foveated rendering
Bastiaan Olij
2024-05-03
1
-0
/
+1
*
Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to d...
Malcolm Nixon
2024-04-18
1
-0
/
+3
*
[NativeMenu] Move files to the `display` subfolder.
bruvzg
2024-03-26
1
-1
/
+1
*
Add AudioEffectHardLimiter as a rework of audio limiter effect
landervr
2024-03-25
1
-0
/
+2
*
Disable XR server when compiling without 3D
Aaron Franke
2024-03-13
1
-29
/
+31
*
Move `global_menu_*` methods to a separate `NativeMenu` class.
bruvzg
2024-03-04
1
-0
/
+4
*
Add body tracking support.
Malcolm Nixon
2024-02-27
1
-0
/
+2
*
Merge pull request #88704 from AThousandShips/no_3d_fix_2
Rémi Verschelde
2024-02-23
1
-0
/
+2
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*
Fix some additional errors with 3D disabled
A Thousand Ships
2024-02-23
1
-0
/
+2
*
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Merge pull request #88639 from dsnopek/xrserver-hand-tracker
Rémi Verschelde
2024-02-23
1
-0
/
+2
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Provide generic interface for XR hand tracking
David Snopek
2024-02-23
1
-0
/
+2
*
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Disable registering 3D physics types when 3D is disabled
Aaron Franke
2024-02-22
1
-49
/
+59
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*
Merge pull request #80214 from BastiaanOlij/rendering_effect
Rémi Verschelde
2024-02-20
1
-1
/
+18
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*
Implement hooks into renderer
Bastiaan Olij
2024-02-18
1
-1
/
+18
*
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Initial XRFaceTrackingProvider and XRFaceTracker work.
Malcolm Nixon
2024-02-17
1
-0
/
+2
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*
Add THREADS_ENABLED macro in order to compile Godot to run on the main thread
Adam Scott
2024-01-17
1
-0
/
+8
*
Improve engine startup/shutdown benchmarks
Yuri Sizov
2023-12-08
1
-0
/
+12
*
Moved `face_index` field in 3D `RayResult` to end of struct
Mikael Hermansson
2023-09-26
1
-1
/
+1
*
Expose RenderingSceneBuffers through ClassDB
Bastiaan Olij
2023-07-26
1
-0
/
+7
*
Fix extension bindings for motion collision/result structs
Mikael Hermansson
2023-03-09
1
-2
/
+2
*
Rework const on NavigationServer methods
Josh Jones
2023-01-07
1
-2
/
+2
*
Merge pull request #68429 from KoBeWi/PropertySettings
Rémi Verschelde
2023-01-06
1
-4
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+2
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Add PropertyInfo overload for GLOBAL_DEF
kobewi
2022-12-11
1
-4
/
+2
*
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
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*
Merge pull request #62429 from smix8/navigation_path_query_4.x
Rémi Verschelde
2022-09-21
1
-0
/
+5
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*
Add NavigationPathQuery
smix8
2022-09-20
1
-0
/
+5
*
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PhysicsServer2D and PhysicsServer3D: make body_set_state_sync_callback take a...
Ricardo Buring
2022-09-15
1
-2
/
+0
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*
Expose registration of physics servers to GDExtension
Ricardo Buring
2022-09-07
1
-6
/
+12
*
Create GDExtension classes for PhysicsServer2D
Ricardo Buring
2022-09-04
1
-0
/
+11
*
Split MovieWriterPNGWAV into its own file
Hugo Locurcio
2022-06-30
1
-0
/
+1
*
Implement Running Godot as Movie Writer
reduz
2022-06-21
1
-0
/
+15
*
Change Server initialization order
reduz
2022-06-01
1
-3
/
+1
*
Refactor module initialization
reduz
2022-05-04
1
-6
/
+0
*
Rename variable names for some singletons
Aaron Franke
2022-04-26
1
-4
/
+4
*
Unify TextServer built-in module and GDExtension code.
bruvzg
2022-03-17
1
-0
/
+2
*
Cleanup and fix native struct definitions.
bruvzg
2022-03-16
1
-7
/
+7
*
Create GDExtension clases for PhysicsServer3D
reduz
2022-03-15
1
-0
/
+16
*
Discern between virtual and abstract class bindings
reduz
2022-03-10
1
-16
/
+16
*
Merge pull request #57715 from Faless/debugger/4.x_core_includes_and_servers
Rémi Verschelde
2022-02-09
1
-0
/
+5
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[Debugger] Move most profilers to ServersDebugger.
Fabio Alessandrelli
2022-02-06
1
-0
/
+5
*
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Add AudioStreamRandomizer, replacing AudioStreamRandomPitch
Ellen Poe
2022-02-09
1
-1
/
+1
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Rename the physics server `run_on_thread` project settings
Hugo Locurcio
2022-01-29
1
-2
/
+2
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Use parameter classes instead of arguments for all physics queries
PouleyKetchoupp
2021-11-04
1
-2
/
+6
*
Merge pull request #53980 from nekomatata/rename-godot-physics-classes
Rémi Verschelde
2021-10-19
1
-6
/
+6
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