Commit message (Expand) | Author | Age | Files | Lines | |
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* | Reset SDFGI when changing editor scene tabs | bitsawer | 2023-08-30 | 1 | -0/+2 |
* | Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and G... | Marius Hanl | 2023-01-31 | 1 | -1/+1 |
* | One Copyright Update to rule them all | Rémi Verschelde | 2023-01-05 | 2 | -58/+58 |
* | Move cluster builder, sdfgi and gi structures to clustered renderer, move lig... | Bastiaan Olij | 2022-10-04 | 1 | -1/+1 |
* | Implement Physical Light Units as an optional setting. | clayjohn | 2022-08-31 | 1 | -0/+3 |
* | Code quality: Fix header guards consistency | Rémi Verschelde | 2022-07-25 | 2 | -2/+2 |
* | Merge pull request #62344 from BastiaanOlij/extract_dependencies | Rémi Verschelde | 2022-07-06 | 2 | -1/+53 |
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| * | Split dependency logic | Bastiaan Olij | 2022-06-28 | 2 | -1/+53 |
* | | Remove unused anisotropy setter/getter methods in VoxelGI | Hugo Locurcio | 2022-07-06 | 1 | -3/+0 |
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* | Split GI effects and fix stereoscopic rendering of GI effects | Bastiaan Olij | 2022-06-22 | 1 | -0/+85 |