index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
servers
/
rendering
/
renderer_canvas_cull.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Fix Y-sort modulate for top-most Y-sorted CanvasItem
kleonc
2023-06-12
1
-0
/
+1
*
Single Compilation Unit build.
lawnjelly
2023-06-06
1
-2
/
+0
*
Merge pull request #77079 from kleonc/y_sort_fix_modulation_propagation
Rémi Verschelde
2023-05-24
1
-5
/
+6
|
\
|
*
Fix modulation propagation for Y-sorted CanvasItems
kleonc
2023-05-15
1
-5
/
+6
*
|
Merge pull request #71684 from kleonc/draw_polyline_simplify_antialiased
Rémi Verschelde
2023-05-24
1
-165
/
+68
|
\
\
|
|
/
|
/
|
|
*
RendererCanvasCull Simplify drawing antialiased polyline
kleonc
2023-01-19
1
-165
/
+68
*
|
Fix `draw_multiline_colors()` for `width < 0`
Danil Alexeev
2023-03-14
1
-6
/
+18
*
|
CanvasItem::draw_polyline Support thin polylines drawn using line strip
kleonc
2023-01-19
1
-3
/
+32
|
/
*
CanvasItem::draw_arc Clamp angle difference so arc won't overlap itself
kleonc
2023-01-18
1
-6
/
+9
*
Merge pull request #62236 from MinusKube/master
Rémi Verschelde
2023-01-16
1
-84
/
+158
|
\
|
*
Fix draw_polyline not supporting closed polygons and not having a uniform offset
MinusKube
2023-01-16
1
-84
/
+158
*
|
Fix scaling issue in `draw_line` and similar methods
Danil Alexeev
2023-01-16
1
-4
/
+4
|
/
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Scale MSDF font outline with the font size and MSDF source size to match dyna...
bruvzg
2022-12-17
1
-2
/
+2
*
draw fish bones for Path2D and Path3D
Yaohua Xiong
2022-12-05
1
-7
/
+25
*
Fix child nodes still being drawn when the visible area of a control with `cl...
Rindbee
2022-12-01
1
-5
/
+5
*
Add call_deferred() method to Callable
kobewi
2022-11-04
1
-2
/
+2
*
Viewport canvas cull mask feature
BimDav
2022-10-31
1
-13
/
+31
*
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-07
1
-16
/
+16
*
Fix/restore BackBufferCopy
Hendrik Brucker
2022-09-15
1
-1
/
+1
*
Add font LCD sub-pixel anti-aliasing support.
bruvzg
2022-08-23
1
-0
/
+32
*
Merge pull request #62639 from Calinou/line-antialiasing-decrease-feather-width
Rémi Verschelde
2022-08-02
1
-6
/
+14
|
\
|
*
Improve antialiased line drawing sharpness and respect of original width
Hugo Locurcio
2022-07-02
1
-6
/
+14
*
|
Remove Signal connect binds
Juan Linietsky
2022-07-29
1
-4
/
+4
*
|
Account for relative z-indexes when y-sorting
Xentripetal
2022-07-08
1
-5
/
+16
|
/
*
Add a new HashSet template
reduz
2022-05-20
1
-4
/
+4
*
Use range iterators for RBSet in most cases
Aaron Record
2022-05-19
1
-8
/
+8
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-5
/
+5
*
Rename Transform2D "elements" to "columns"
Aaron Franke
2022-04-29
1
-2
/
+2
*
Moved particles into ParticlesStorage
Bastiaan Olij
2022-04-17
1
-1
/
+1
*
Merge canvas and decal into TextureStorage and add render target
Bastiaan Olij
2022-04-17
1
-7
/
+7
*
Restore antialiasing for `draw_line`
Yuri Roubinsky
2022-04-12
1
-7
/
+168
*
Merge pull request #57899 from Chaosus/fix_aa
Yuri Rubinsky
2022-04-11
1
-33
/
+192
|
\
|
*
Fix antialiasing for beginning/end of line in `canvas_item_add_polyline`
Yuri Roubinsky
2022-02-16
1
-33
/
+192
*
|
Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorage
Bastiaan Olij
2022-04-02
1
-5
/
+5
*
|
Fix canvas_group not being freed in RendererCanvasCull::free
Dimitris Nikolaidis
2022-03-29
1
-0
/
+5
*
|
Split dummy renderer classes into separate files
Bastiaan Olij
2022-03-16
1
-6
/
+7
*
|
Tweak render timestamp names for explicitness and consistency
Hugo Locurcio
2022-03-04
1
-3
/
+3
|
/
*
Fix invalid read when using LightOccluder2D
Haoyu Qiu
2022-01-17
1
-1
/
+1
*
Fix canvas items being drawn outside clip rects
Darren Kaste
2022-01-09
1
-0
/
+4
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Add a double-precision editor build to CI
Aaron Franke
2021-12-09
1
-1
/
+1
*
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-28
1
-2
/
+1
*
Rename RID's `getornull()` to `get_or_null()`
Hugo Locurcio
2021-09-29
1
-100
/
+100
*
Construct values only when necessary.
Anilforextra
2021-09-23
1
-1
/
+1
*
Makes FontData importable resource.
bruvzg
2021-08-27
1
-0
/
+34
*
Fix incorrect border width of antialiased lines
Yuri Roubinsky
2021-08-10
1
-3
/
+5
*
Improve RID_Owner memory usage
reduz
2021-06-29
1
-19
/
+8
*
Implement animation slice drawing in CanvasItem
reduz
2021-06-17
1
-0
/
+12
*
Refactor VisibilityNotifier
reduz
2021-06-16
1
-22
/
+103
[next]