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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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/
servers
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rendering
/
renderer_canvas_cull.cpp
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Merge pull request #85359 from miv391/faster-exit-from-cull_canvas_item
Thaddeus Crews
2024-11-18
1
-13
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+13
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Faster exit from _cull_canvas_item if alpha is zero
Mika Viskari
2024-11-16
1
-13
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+13
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Style: Apply `clang-tidy` fixes (superficial)
Thaddeus Crews
2024-11-04
1
-1
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+2
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Revert incorrect rounding when 2D transform snapping
kleonc
2024-10-15
1
-3
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+3
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Don't recalculate final render transforms for Y-sorted canvas items
kleonc
2024-09-05
1
-67
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+81
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Account for physics interpolation and transform snapping when Y-sorting
kleonc
2024-09-05
1
-9
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+26
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Fix Parallax2D repeats being not relative to its transform
kleonc
2024-08-19
1
-13
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+41
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Add alternative pixel rounding
Mark DiBarry
2024-06-29
1
-2
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+2
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Add repeats in ysort child collection
markdibarry
2024-06-15
1
-7
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+12
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Add cull fix for scale repeat
markdibarry
2024-06-04
1
-2
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+3
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Add antialias support for CanvasItem draw primitives
Yaohua Xiong
2024-05-13
1
-40
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+248
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Fix unsafe uses of `Callable.is_null()`
A Thousand Ships
2024-04-27
1
-2
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+2
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Fixes SDF Collision Enable/Disable
cosparks
2024-04-22
1
-0
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+2
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Fix transform of Y-sorted branch-root
kleonc
2024-04-16
1
-1
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+1
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Fixed Timestep Interpolation (2D)
Ricardo Buring
2024-03-23
1
-16
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+187
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Enforce template syntax `typename` over `class`
Thaddeus Crews
2024-03-07
1
-1
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+1
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Add new Parallax2D node
markdibarry
2024-03-03
1
-41
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+32
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Merge pull request #79452 from /ysort-update-first-item-position
Rémi Verschelde
2024-02-20
1
-2
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+4
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Update Y-sort position of the first item in the sorted subtree
kleonc
2023-07-14
1
-2
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+4
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Stabilize snapping 2D transforms to pixel
Adam Scott
2024-02-12
1
-3
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+7
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Merge pull request #85520 from YuriSizov/rendering-gracefully-leak-canvas-items
Rémi Verschelde
2024-01-09
1
-0
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+24
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Avoid crashes when engine leaks canvas items and friends
Yuri Sizov
2023-12-20
1
-0
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+24
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unify parameter names for 'RendererCanvasCull'
Yaohua Xiong
2023-12-24
1
-31
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+31
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Remove unnecessary assignments
Wilson E. Alvarez
2023-12-13
1
-3
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+1
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Merge pull request #85811 from clayjohn/2D-render-info
Rémi Verschelde
2023-12-12
1
-8
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+8
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Implement render info counters for the 2D renderer
clayjohn
2023-12-06
1
-8
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+8
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Transform mesh's AABB to skeleton's space when calculate mesh's bounds.
ShirenY
2023-12-09
1
-0
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+6
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Disable update spinner when debug redraw is active
kobewi
2023-10-11
1
-0
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+4
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Merge pull request #79169 from reduz/debug-canvas-item-redraw
Rémi Verschelde
2023-10-11
1
-0
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+14
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Debug CanvasItem redraw
Juan Linietsky
2023-08-28
1
-0
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+14
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Add vararg call() method to C++ Callable
kobewi
2023-10-05
1
-6
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+2
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[Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
A Thousand Ships
2023-09-25
1
-112
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+112
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Fix Y-sort modulate for top-most Y-sorted CanvasItem
kleonc
2023-06-12
1
-0
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+1
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Single Compilation Unit build.
lawnjelly
2023-06-06
1
-2
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+0
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Merge pull request #77079 from kleonc/y_sort_fix_modulation_propagation
Rémi Verschelde
2023-05-24
1
-5
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+6
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Fix modulation propagation for Y-sorted CanvasItems
kleonc
2023-05-15
1
-5
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+6
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Merge pull request #71684 from kleonc/draw_polyline_simplify_antialiased
Rémi Verschelde
2023-05-24
1
-165
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+68
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RendererCanvasCull Simplify drawing antialiased polyline
kleonc
2023-01-19
1
-165
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+68
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Fix `draw_multiline_colors()` for `width < 0`
Danil Alexeev
2023-03-14
1
-6
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+18
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CanvasItem::draw_polyline Support thin polylines drawn using line strip
kleonc
2023-01-19
1
-3
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+32
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CanvasItem::draw_arc Clamp angle difference so arc won't overlap itself
kleonc
2023-01-18
1
-6
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+9
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Merge pull request #62236 from MinusKube/master
Rémi Verschelde
2023-01-16
1
-84
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+158
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Fix draw_polyline not supporting closed polygons and not having a uniform offset
MinusKube
2023-01-16
1
-84
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+158
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Fix scaling issue in `draw_line` and similar methods
Danil Alexeev
2023-01-16
1
-4
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+4
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Scale MSDF font outline with the font size and MSDF source size to match dyna...
bruvzg
2022-12-17
1
-2
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+2
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draw fish bones for Path2D and Path3D
Yaohua Xiong
2022-12-05
1
-7
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+25
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Fix child nodes still being drawn when the visible area of a control with `cl...
Rindbee
2022-12-01
1
-5
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+5
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Add call_deferred() method to Callable
kobewi
2022-11-04
1
-2
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+2
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Viewport canvas cull mask feature
BimDav
2022-10-31
1
-13
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+31
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