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path: root/servers/rendering/renderer_rd/shader_compiler_rd.cpp
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* Refactor GLSL shader compilationreduz2021-04-141-53/+30
* Reorganize Project Settingsreduz2021-02-181-2/+2
* Allow passing varying from fragment to light shader functionYuri Roubinsky2021-02-111-2/+62
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Consistently use normal_mapMarcel Admiraal2020-12-291-4/+4
* Fix using post-init shader array constructorsYuri Roubinsky2020-12-271-5/+8
* Added support for constants in shader `case` and array size declarationYuri Roubinsky2020-12-171-1/+5
* RenderingServer reorganizationreduz2020-12-041-0/+1452