Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Refactor GLSL shader compilation | reduz | 2021-04-14 | 1 | -53/+30 |
* | Reorganize Project Settings | reduz | 2021-02-18 | 1 | -2/+2 |
* | Allow passing varying from fragment to light shader function | Yuri Roubinsky | 2021-02-11 | 1 | -2/+62 |
* | Update copyright statements to 2021 | Rémi Verschelde | 2021-01-01 | 1 | -2/+2 |
* | Consistently use normal_map | Marcel Admiraal | 2020-12-29 | 1 | -4/+4 |
* | Fix using post-init shader array constructors | Yuri Roubinsky | 2020-12-27 | 1 | -5/+8 |
* | Added support for constants in shader `case` and array size declaration | Yuri Roubinsky | 2020-12-17 | 1 | -1/+5 |
* | RenderingServer reorganization | reduz | 2020-12-04 | 1 | -0/+1452 |