Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Fixed z-billboard-y-velocity to correctly respect non-uniform scale instead o... | Conor Lawton | 2023-09-08 | 1 | -4/+3 |
* | Add motion vector support for GPU 3D Particles. | Dario | 2023-08-28 | 1 | -7/+11 |
* | Translate inactive particles to -INF | Erik Johnson | 2023-04-12 | 1 | -3/+4 |
* | Revert "Fix particle trail glitch" | Rémi Verschelde | 2022-03-01 | 1 | -7/+1 |
* | Fix particle trail glitch | floppyhammer | 2022-02-26 | 1 | -1/+7 |
* | Fix GPUParticles2D emission offset in global coords | floppyhammer | 2022-02-22 | 1 | -0/+8 |
* | Add Particle Shader Userdata | reduz | 2022-02-15 | 1 | -18/+18 |
* | RendererRD: Remove binding specifier for push constants | Rémi Verschelde | 2022-02-11 | 1 | -1/+1 |
* | Fix various typos with codespell | luz paz | 2021-07-25 | 1 | -1/+1 |
* | Support for 2D particles to collide against SDF | reduz | 2021-05-23 | 1 | -2/+45 |
* | Fixes missng 2D engine bits | reduz | 2021-05-11 | 1 | -0/+9 |
* | Implement Particle Trails | reduz | 2021-04-30 | 1 | -5/+96 |
* | Refactor GLSL shader compilation | reduz | 2021-04-14 | 1 | -1/+1 |
* | RenderingServer reorganization | reduz | 2020-12-04 | 1 | -0/+82 |