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path: root/servers/rendering/renderer_rd/shaders/particles_copy.glsl
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* Fixed z-billboard-y-velocity to correctly respect non-uniform scale instead o...Conor Lawton2023-09-081-4/+3
* Add motion vector support for GPU 3D Particles.Dario2023-08-281-7/+11
* Translate inactive particles to -INFErik Johnson2023-04-121-3/+4
* Revert "Fix particle trail glitch"Rémi Verschelde2022-03-011-7/+1
* Fix particle trail glitchfloppyhammer2022-02-261-1/+7
* Fix GPUParticles2D emission offset in global coordsfloppyhammer2022-02-221-0/+8
* Add Particle Shader Userdatareduz2022-02-151-18/+18
* RendererRD: Remove binding specifier for push constantsRémi Verschelde2022-02-111-1/+1
* Fix various typos with codespellluz paz2021-07-251-1/+1
* Support for 2D particles to collide against SDFreduz2021-05-231-2/+45
* Fixes missng 2D engine bitsreduz2021-05-111-0/+9
* Implement Particle Trailsreduz2021-04-301-5/+96
* Refactor GLSL shader compilationreduz2021-04-141-1/+1
* RenderingServer reorganizationreduz2020-12-041-0/+82