| Commit message (Expand) | Author | Age | Files | Lines |
* | Merge commit godotengine/godot@87318a2fb7fffeb72adca934e31915be077c3d1f | Spartan322 | 2024-11-06 | 1 | -3/+5 |
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| * | Merge pull request #93401 from Repiteo/style/clang-tidy-fixes | Thaddeus Crews | 2024-11-04 | 1 | -1/+1 |
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| | * | Style: Apply `clang-tidy` fixes (superficial) | Thaddeus Crews | 2024-11-04 | 1 | -1/+1 |
| * | | Add dependency detection improvements to the render graph. | Dario | 2024-11-01 | 1 | -2/+4 |
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* | | Fix copyright headers referring to Godot | Spartan322 | 2024-10-27 | 1 | -2/+2 |
* | | Rebrand preambles to Redot | Dubhghlas McLaughlin | 2024-10-11 | 1 | -0/+2 |
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* | Acyclic Command Graph for RenderingDevice. | Dario | 2024-01-08 | 1 | -0/+3 |
* | Merge pull request #82431 from bitsawer/fix_gpuparticles_free | Rémi Verschelde | 2023-10-12 | 1 | -3/+4 |
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| * | Fix errors when freeing GPUParticles | bitsawer | 2023-09-27 | 1 | -3/+4 |
* | | Particle internal refactor and additions for more artistic control | QbieShay | 2023-10-10 | 1 | -1/+10 |
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* | [Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable | A Thousand Ships | 2023-09-25 | 1 | -6/+6 |
* | Add motion vector support for GPU 3D Particles. | Dario | 2023-08-28 | 1 | -2/+13 |
* | replace sampler arrays with constant sampler elements | ChibiDenDen | 2023-06-22 | 1 | -0/+8 |
* | Move roughness limiter and sort into their own classes | Bastiaan Olij | 2023-03-09 | 1 | -0/+4 |
* | One Copyright Update to rule them all | Rémi Verschelde | 2023-01-05 | 1 | -29/+29 |
* | Avoid updating particles during 2D rendering | clayjohn | 2022-12-22 | 1 | -1/+6 |
* | Ensure that particles are processed at least once before being used | clayjohn | 2022-12-21 | 1 | -2/+2 |
* | Refactor `ShaderData` & fix the sorting of shader uniforms | Yuri Rubinsky | 2022-12-15 | 1 | -9/+0 |
* | Add GPUParticles to the OpenGL3 renderer. | clayjohn | 2022-11-14 | 1 | -8/+4 |
* | Fix GPUParticles not rendering in doubles build of the engine. | clayjohn | 2022-11-09 | 1 | -3/+3 |
* | Rename GPUParticles2D/3D's `trail_length_secs` to `trail_lifetime` | Hugo Locurcio | 2022-11-07 | 1 | -1/+1 |
* | Move cluster builder, sdfgi and gi structures to clustered renderer, move lig... | Bastiaan Olij | 2022-10-04 | 1 | -0/+2 |
* | Rename `uniform` to `parameter` across the engine | Yuri Rubinsky | 2022-09-01 | 1 | -2/+2 |
* | Rename ParticlesMaterial to ParticleProcessMaterial | Micky | 2022-08-26 | 1 | -2/+2 |
* | Rename shader parameter uniform setter/getter methods for consistency | Hugo Locurcio | 2022-08-04 | 1 | -1/+1 |
* | Use global coordinates for particles by default | Hugo Locurcio | 2022-08-02 | 1 | -1/+1 |
* | Changed storage structs to private | Bastiaan Olij | 2022-08-01 | 1 | -193/+190 |
* | Code quality: Fix header guards consistency | Rémi Verschelde | 2022-07-25 | 1 | -1/+1 |
* | Clean up Shader Preprocessor | reduz | 2022-07-22 | 1 | -0/+1 |
* | Split dependency logic | Bastiaan Olij | 2022-06-28 | 1 | -3/+3 |
* | Add a new HashSet template | reduz | 2022-05-20 | 1 | -1/+1 |
* | Replace most uses of Map by HashMap | reduz | 2022-05-16 | 1 | -4/+4 |
* | Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` | Rémi Verschelde | 2022-05-02 | 1 | -4/+3 |
* | Moved particles into ParticlesStorage | Bastiaan Olij | 2022-04-17 | 1 | -0/+565 |