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Redot Engine – Multi-platform 2D and 3D game engine
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renderer_rd
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Age
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
78
-156
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+156
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Calculate pixel snap in canvas space instead of world space
clayjohn
2024-10-17
1
-2
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+2
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Rebrand preambles to Redot
Spartan322
2024-10-13
79
-0
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+158
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Rebrand Godot 4.3 to Redot
Trashguy
2024-10-13
4
-6
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+6
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Sky: No more auto-selecting REALTIME mode if radiance is not 256
Alexis Breust
2024-09-17
1
-1
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+1
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Fix shadow mesh recursion.
Radiant
2024-09-17
1
-0
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+1
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Various fixes for transmittance effect
clayjohn
2024-09-17
3
-29
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+37
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Fix SkyRD::Sky::free() freeing material
ComycSans
2024-09-17
1
-1
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+0
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Fixes alpha materials being rendered with a reverse cull which is visible in ...
viksl
2024-09-17
1
-1
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+1
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Use correct lightmap coefficients to ensure that the directional lightmap mod...
clayjohn
2024-09-17
2
-21
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+8
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Fix for multimesh motion vector corruption by resetting motion vector state a...
Sen
2024-09-16
1
-3
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+7
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Fix double free in FSR2 destructor
Arseny Kapoulkine
2024-09-16
1
-3
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+0
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Relax motion vector updates to allow skipped frames for skeletons
Arseny Kapoulkine
2024-09-16
1
-2
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+3
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Add model_normal_matrix for fragment shader
jsjtxietian
2024-09-16
2
-0
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+14
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Use transformed roughness instead of raw roughness to calculate roughness fad...
clayjohn
2024-09-16
1
-1
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+1
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Fix Parallax2D repeats being not relative to its transform
kleonc
2024-09-16
2
-18
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+17
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Add fixed fog to the sky in the Compatibility renderer
clayjohn
2024-09-16
1
-4
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+4
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Ensure fog_sky_affect is used even when using a background color
clayjohn
2024-09-16
1
-2
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+2
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pass in render_info to _fill_instance_data for alpha to fix overdraw call count
kevinkuo52
2024-09-16
1
-1
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+1
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Fix undefined `alpha_scissor` in standard shader
jsjtxietian
2024-09-16
2
-2
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+2
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Fix regression around OpenGL swapchain optimisation for OpenXR
Bastiaan Olij
2024-07-29
1
-1
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+1
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Merge pull request #94629 from RandomShaper/fix_undef_position
Rémi Verschelde
2024-07-24
2
-2
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+2
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Fix position from vertex shader partially uninitialized
Pedro J. Estébanez
2024-07-23
2
-2
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+2
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Linearize color if HDR 2D is on
Feiyue Zhang
2024-07-24
1
-4
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+9
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Fix crash when assigning more textures than expected to texture array
Yuri Rubinsky
2024-07-22
1
-1
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+2
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Merge pull request #92817 from Alex2782/fix_glsl_Mali-G
Rémi Verschelde
2024-07-22
2
-6
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+32
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Fix glsl shader for Android Mali-GXXx GPUs and Vulkan API 1.3.xxx
Alexander Hartmann
2024-07-20
2
-6
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+32
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SDFGI: fix crash if update_data is nullptr
Garteal
2024-07-19
2
-0
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+8
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Merge pull request #94388 from BastiaanOlij/expose_more_methods_scene_buffers_rd
Rémi Verschelde
2024-07-19
1
-0
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+6
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Expose more state in RenderSceneBuffersRD
Bastiaan Olij
2024-07-15
1
-0
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+6
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Merge pull request #86516 from jsjtxietian/fix-camera-direction
Rémi Verschelde
2024-07-18
2
-2
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+2
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Fix incorrect CAMERA_DIRECTION_WORLD calculation
jsjtxietian
2023-12-26
2
-2
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+2
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Merge pull request #94289 from clayjohn/MOBILE-multimesh-spec-constant
Rémi Verschelde
2024-07-17
3
-4
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+11
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Use a spec constant to control whether the MultiMesh branch is used in the ve...
clayjohn
2024-07-12
3
-4
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+11
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Merge pull request #94184 from mertkasar/ssr-rotation-fix
Rémi Verschelde
2024-07-17
2
-2
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+2
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Fix SSR orientation issues when using orthogonal camera
Mert Kasar
2024-07-12
2
-2
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+2
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Merge pull request #94064 from bruvzg/lcd_aa_modulate
Rémi Verschelde
2024-07-17
1
-6
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+6
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Fix LCD font AA modulation in RendererRD.
bruvzg
2024-07-08
1
-6
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+6
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Merge pull request #94153 from clayjohn/SSAO-linearize
Rémi Verschelde
2024-07-11
1
-2
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+2
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Properly linearize depth buffer for SSAO when using orthogonal camera
clayjohn
2024-07-09
1
-2
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+2
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Merge pull request #93960 from BastiaanOlij/fix_mobile_compositor
Rémi Verschelde
2024-07-11
1
-5
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+5
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Pre transparent compositor effects needs to run later
Bastiaan Olij
2024-07-05
1
-5
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+5
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Merge pull request #93630 from BastiaanOlij/scene_data_projection_correction
Rémi Verschelde
2024-07-09
7
-26
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+40
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Make RenderSceneData take projection correction into account
Bastiaan Olij
2024-06-27
7
-26
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+40
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Remove warning when project setting requests a larger global shader uniform b...
clayjohn
2024-06-28
1
-3
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+3
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Merge pull request #93617 from jsjtxietian/protect-enum
Rémi Verschelde
2024-06-26
1
-0
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+9
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Add safety check when setting several rendering effect quality
jsjtxietian
2024-06-26
1
-0
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+9
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Fix userdata not copied when trails started
ueshita
2024-06-25
1
-0
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+18
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Merge pull request #93376 from stuartcarnie/sgc/canvasrd_dead_code
Rémi Verschelde
2024-06-20
3
-9
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+0
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Remove unused flag and code
Stuart Carnie
2024-06-20
3
-9
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+0
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