Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Remove ThreadWorkPool, replace by WorkerThreadPool | Juan Linietsky | 2022-07-25 | 1 | -42/+0 |
| | | | | | The former needs to be allocated once per usage. The later is shared for all threads, which is more efficient. It can also be better debugged. | ||||
* | Update copyright statements to 2022 | Rémi Verschelde | 2022-01-03 | 1 | -2/+2 |
| | | | | Happy new year to the wonderful Godot community! | ||||
* | Threaded optimizations to cull and render | reduz | 2021-01-05 | 1 | -0/+42 |
-Reorganize thread work pool for rendering -Fixes to make secondary command buffers to work (disabled because they need more testing) |