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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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servers
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rendering
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renderer_viewport.cpp
Commit message (
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Author
Age
Files
Lines
*
Use negative mipmap LOD bias for sub-native bilinear 3D scale
Hugo Locurcio
2022-08-10
1
-1
/
+5
*
Allow changing mipmap LOD bias when FSR 1.0 scaling is not used
Hugo Locurcio
2022-07-28
1
-3
/
+3
*
Remove ThreadWorkPool, replace by WorkerThreadPool
Juan Linietsky
2022-07-25
1
-1
/
+1
*
Adding Variable Rate Shading support to Godot
Bastiaan Olij
2022-07-17
1
-0
/
+16
*
Rename soft shadow quality project settings for easier searching
Hugo Locurcio
2022-07-13
1
-2
/
+2
*
Split dependency logic
Bastiaan Olij
2022-06-28
1
-4
/
+4
*
Implement Running Godot as Movie Writer
reduz
2022-06-21
1
-0
/
+14
*
Initial TAA implementation
jfons
2022-06-07
1
-2
/
+29
*
Add clipping, backbuffer, and CanvasGroups to 2D GLES3 renderer
clayjohn
2022-05-24
1
-2
/
+2
*
Use range iterators for RBSet in most cases
Aaron Record
2022-05-19
1
-23
/
+23
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-10
/
+10
*
Fix warnings found by Emscripten 3.1.10
Rémi Verschelde
2022-05-10
1
-17
/
+5
*
Merge pull request #60627 from aaronfranke/rename-elements
Rémi Verschelde
2022-05-03
1
-5
/
+5
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*
Rename Transform2D "elements" to "columns"
Aaron Franke
2022-04-29
1
-5
/
+5
*
|
Viewport would be cleared even when clear_mode was set to VIEWPORT_CLEAR_NEVER
awsker
2022-05-02
1
-12
/
+8
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/
*
Merge canvas and decal into TextureStorage and add render target
Bastiaan Olij
2022-04-17
1
-27
/
+28
*
Fix 3D scaling enum size in the editor and improve descriptions
Hugo Locurcio
2022-04-09
1
-8
/
+6
*
Split dummy renderer classes into separate files
Bastiaan Olij
2022-03-16
1
-1
/
+1
*
Tweak render timestamp names for explicitness and consistency
Hugo Locurcio
2022-03-04
1
-13
/
+13
*
Implementing OpenXR driver
Bastiaan Olij
2022-02-23
1
-1
/
+0
*
Vectors: Use clear() and has().
Anilforextra
2022-02-02
1
-1
/
+1
*
Improve XRInterface hooks into rendering
Bastiaan Olij
2022-01-26
1
-19
/
+28
*
Merge pull request #56416 from BastiaanOlij/fix_xr_viewport_size_overrule
Rémi Verschelde
2022-01-11
1
-6
/
+16
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*
Fix XR viewport size overrule and incorrect usage of internal size
Bastiaan Olij
2022-01-02
1
-6
/
+16
*
|
Merge pull request #56305 from Calinou/rename-lod-threshold
Rémi Verschelde
2022-01-04
1
-4
/
+4
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\
\
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*
|
Rename Lod Threshold to Mesh Lod Threshold
Hugo Locurcio
2021-12-29
1
-4
/
+4
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/
*
/
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
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/
*
Use `WARN_PRINT_ONCE()` for FSR-related warning messages
Hugo Locurcio
2021-11-25
1
-3
/
+3
*
Implemented AMD's FSR as a computer shader for upscaling 3D scenes
Je06jm
2021-11-23
1
-16
/
+94
*
Use OpenGL 3.3 core profile instead of compatibility profile
Clay John
2021-10-31
1
-1
/
+1
*
Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
Hugo Locurcio
2021-10-30
1
-3
/
+5
*
Add GLES2 2D renderer + Linux display manager
lawnjelly
2021-10-30
1
-0
/
+3
*
Merge pull request #52210 from BastiaanOlij/enhance_xr_trackers
Rémi Verschelde
2021-10-19
1
-3
/
+0
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\
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*
Rework XR positional trackers
Bastiaan Olij
2021-10-17
1
-3
/
+0
*
|
Validate enum range in RendererViewport::viewport_get_render_info
Haoyu Qiu
2021-10-18
1
-0
/
+1
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/
*
Allow any floating-point value as a 3D rendering scale option
Hugo Locurcio
2021-10-08
1
-28
/
+15
*
Use range iterators for `Map`
Lightning_A
2021-09-30
1
-21
/
+21
*
Rename RID's `getornull()` to `get_or_null()`
Hugo Locurcio
2021-09-29
1
-45
/
+45
*
Add source rectangle to blit
Bastiaan Olij
2021-08-29
1
-3
/
+3
*
Merge pull request #52003 from BastiaanOlij/xr_interface_extension
Bastiaan Olij
2021-08-27
1
-1
/
+1
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*
Adding GDExtension support to XRInterface
Bastiaan Olij
2021-08-26
1
-1
/
+1
*
|
Optionally scale 3D render content
Bastiaan Olij
2021-08-26
1
-23
/
+59
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/
*
Explicit error message when setting active a Viewport that is already active.
TaskManagerCZ
2021-07-12
1
-1
/
+1
*
Restructure and reimplement vsync options
Hendrik Brucker
2021-07-06
1
-3
/
+3
*
Fix Render Info
reduz
2021-07-03
1
-20
/
+31
*
Clean up RenderingServer and its bindings
reduz
2021-07-01
1
-13
/
+4
*
Fixes to 2D viewport
reduz
2021-06-29
1
-1
/
+8
*
Improve RID_Owner memory usage
reduz
2021-06-29
1
-4
/
+2
*
Implement visibility range and dependencies.
jfons
2021-06-14
1
-0
/
+4
*
Add stereoscopic rendering through multiview
Bastiaan Olij
2021-06-13
1
-53
/
+75
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